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Inventory #1

Posted by on February 3, 2016

Based on what I have seen of last year’s Game Changers event it really challenged the concept of what art is. Art is ever-changing and more so art is defined by the public that views it. In the case of Game Changers, a long existing form of media was displayed in a way that showcased its’ innovations through the ages. While video games are not always viewed as an art form, the Game Changers show presented them in such a way that the viewing public might have to acknowledge their artistic impact on media and on popular culture as a whole.

In the book Ten Fundamental Questions of Curating, the chapter titled “What is Art?” presents a somewhat cynical view about the future of art. This view is interpreted from Hegel who suggested that art itself is in a way coming to an end. However, reading between the lines there is a lighter message that I believe stands true.

“Truly of a nonsensical nature, art poses active resistance to description and to interpretation. In front if the impossibility of total inadequacy between the language and the things, language kills the matter.”

To me this means that it is not the art that is dying, but rather our definition of art that is failing to capture the essence of its life. As the future becomes the present more and more forms of media and art are created, all of which hold intricate meaning to the people who connect with them. I do not believe that art is dying, I believe it is just becoming impossible to define.

“art ends and ends, and yet it continues to be there.”

Game Changers takes pieces of pop culture and packages them in a way that allows for the public to see not only what they have meant in the past, but also how they have shaped the present. Video games like all other art forms have evolved alongside the societies which created them. In this way video games are as much an art form as drawings and paintings. Art is a reflection of the society around it and the mind that helps to create it. For that reason alone art and its’ definition must constantly evolve to encompass the changing nature of humanity and of popular culture.

“Art is the world talking back. But not everyone is ready to hear or even to notice.”

While there will always be a debate about what is or is not art, a lack of a things recognition as art cannot definitively mean that thing is not art. Years in the future that thing might reveal a hidden meaning or insight that was not visible to those viewing it previously.

In this way I think that Game Changers serves to present a unique perspective on how video games have impacted the current state of media, as well as why they should be respected as an art form.

One Response to Inventory #1

  1. jjohnson14

    This is an interesting take on “art is coming to an end” that leans to the possibility that how people view what is “art” needs to change and I agree. According to what you have written is that you do not believe that art is dying, but how people have defined art is changing that people feel that it is dying. That may well be an interesting take on “art” as it is defined by those that live in society that creates articles of “art” that people can enjoy. As you have stated, Game Changers took the “art” from the past to present. At the same time Game Changers brought back the nostalgic feelings that many adults that lived through that period of time felt when either pong or Mrs.Pacman came out. When Game Changers showcased those games, it also defined how art is defined

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