Some of the cinema techniques used in the movie Run Lola Run include cross-cutting, match on action and temporal montage. This movie can be said to have a digital aesthetic given the ability to freeze the frame. Rombes states “the quietness of the stilled image is an oasis from the perpetual motion and fluidity of data in the digital age” (72). When time freezes or moves slowly the viewer is able to pause and take in more of the narrative in the same way they take in information from a still image.
The narrative space is different from most conventional movie narratives in the way time is experienced. The timeline stretches over the course of twenty minutes with several flashbacks and different perspectives of the same timeline.
Techniques used in Run Lola Run are similar to classic Hollywood style in the way that Lola repeats the same action several times. This is what Rubes suggests as “database logic” (209) such as that in Meshes of the Afternoon. There are details that follow the Hollywood arc such as the hero’s journey and a love interest in jeopardy.
Even with all the jumps in time and space, the order is maintained by emulating a temporal montage. The events are summarized in quick scenes and fast-paced storytelling. The narrative space is different from most conventional movie narratives. Rombes explains how this movie applies “the process of nonlinear editing itself, whereby shots and sequences are pieced together in potentially endless configurations” (129). In the new age of digital cinema, non-linear editing can be accomplished with faster computing technologies that allow for fast and experimental manipulation of time in filmmaking. Time is manipulated and stretched when Lola screams and then shatters the clock.
Rombes, Nicholas. Cinema in the Digital Age. Wallflower Press, 2017.