The two videos


Aside from the heavy The Ring vibes this video (or what I’m guess was the video we were suppose to watch) This small Advent guard film did not rely much on special effects as far as I could tell. Unless you qualify the black screens with text as such but I digress. Following Manvich’s essay on the matter It seems to entail some common things that he brought up when expressing his views and examples from his thoughts on createing spatial montages. I argue this mostly because of the way the camera is set up trying to give the idea of viditry as if trying to recall past memories in which the last scene is signified as an important memory by having the figure slowly come into focus to the camera from a chaotic circling spin. Though it stayed uncofortably long amount of time to the point I half expected a jump scare.



a curious multi video project that I don’t exactly know where it would be considered (outside of Avent guard. But the way the footage on the first few videos are set up to use corruption of the video file as a type of animation. The second one instead acts more a  series of tiny cameras. It does not end their the project also uses what looked to be digital photography that would have distortion in the image what ever it would be pixelaton or simply discoloration. It is a rather interesting approach for a project. The films take a very unique approach by having the footage and audio breaking apart suggesting a form of corruption on the video this results in some intressting momments such as a mass crowd gliching into  some gut in a waiting room of sorts. It seems to take a lot of thought d from Maovich;s writings in the way it screws around with the audiences views of both temporal and spatial work.

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Skam: Austin.

I have heard of projects that use social media as a form of advice. (Digital Publishing and Digital Storytelling have gone over it as well.) It is a very unique way of presenting stories. As for the other question asked about a story telling show interacts with it’s community/ fans. I have seen a few attempts at this though I only know the results from one these kinds of Projects. The one show was called Pretty Little Liars, a weird (well weird to me) drama/murder mystery show that aired on the Cable channel ABC. I do not recall the year/season they did this but part of the suppose claims at the start of it was a main character will die and the mysterious texter who in the show went by A would be revealed. Throughout the season people could text a server each week to chat with A who would drop hints to who they were and I believe they would also hint at who they believed would be the one to die. I do not recall how well this marketing ploy went (ABC never really had anything interesting to me.) and I could not find articles about it so I’m not certain if it even happened despite the fact I recall seeing the adds for the event. The other project I think would have been far more interesting with the way the show interacted with it’s audience. That was should it have worked. The Sci-Fi channel in the 2010’s created a TV show called Defiance. A post Apocalyptic show that took place after a war between aliens and humans. The show had a game that was released at the same time the interesting thing was the way that the game interacted with the series. Originally the game was suppose to affect the way the events in the show and a similar effect. An example would be the market in which if creature meat or junk was found characters would be seen eating it more often in the show. It then would effect item prices in game by going up or down. The show failed however due to lack of popularity in the gaming community and I think the game never really effected the show and vise versa. I think these were unique approaches but not effectively implemented. There was only two times I ever saw this to be effectively done: The Death in The Family survey by DC and Splatoon’s final Splatfest. The death in the Family survey was an event that DC once held in which The fans got to decide the fate of Jason Todd, the second Robin. Nintendo’s video game Splatoon was known for crowd input in Splatfests another random survey of sorts. The final one was a vote between two characters that would later return in the sequel, one as a villain and the other as a side support character.

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Movie trailer remix project

Films used

Going in Style

Tower Heist


Last Vegas

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Video prompt.

I think this would have two be a two interview process. One being an official head of whatever the project I was assigned to. Granted I don’t really get why “Interviews wouldn’t qualify as visual evidence” if it is shot at the event of focus but that is just my view of the reading material. The B-roll would try to help establish to the audience what Kind of phenomena is going on whatever it be a protest or a business that had became a local craze. Following the guidelines the readings had recommended The use of Nature shots as preferred B-roll footage for establishing things. To be blunt I don’t believe this to be a very accurate suggestion on the article’s remarks but I guess that’s general audience appeal for you. Interviews however need to help prove a point since in general interviews do not qualify as visual evidence “Even if an important person- said doesn’t make it true.” I also will have to see if their claims match other data and sources given the first rule of documentary “They may not remember things correctly.” In truth This project when getting sides of an argument is much like a court case (heck the book even suggest this when they decide to bring up courtroom drama shows as reference in the previous section of the book. But I think that is all I can say on this project. I don’t know if I’ll ever do any documentaries ever given the current climate and general media mistrusts that has not been as bad since the late 1800’s and early 1900’s.

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Loops and Continuity projects

Since I screwed up I had to make this one late. whoops



Here are three video loops that I did (note though I followed the instructions in the tutorial videos I don’t think it’ll work correctly. If you right click on the YouTube videos they should have an option to loop.)

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Chaos Cinema- Zack W.

When looking at the way Run Lola run was shot I’d argue that the film follows the early concepts of Chaos cinema but at the same time the film has a strong pull to contemporary cinema. Granted I have no idea when the basics of this approach was first being made. Between erratic motions of the camera seen in more modern action films (Chaos Cinema) and the previous style (Contemporary Cinema). Run Lola Run shares a lot of things between the two. It cuts and pans erratically as it follows the film’s protagonists, Lola. But at the same time, the movie does not exactly try to over load the viewer’s senses as chaos follows in the wake of her actions. The film in terms of Spatial approach is very linear, The movie spatially is mostly consistent, this is notable in the in the the camera’s positioning in many of the repeated scenes in the movie. For example the downward camera pan of Lola and (I think) her boyfriend’s apartment (it never shows signs that they share a flat or not.) The second time as the camera pans from this scene Lola is slightly behind her original run of the scene and then she is drastically earlier in her third and final attempt of her overall goal.


Temporally I would argue this movie tends to mess with it based of the butterfly theory we had discussed in class which is based of an old belief that even the slightest flap of a butterfly wing can result in a hurricane. A more drastic form of Murphy’s law but it works off concepts of chaos theory. Granted, I don’t exactly understand the theory all to well.


Compared to movies of the same style There is not exactly many that match the film in some form of way. The closest one that maybe worth examining would be the 1993 film Groundhog Day. In which both the protagonists in both films find them self in a type of time-loop that only they are aware of. Though how aware they are can be debated given how the two seem to react to situations the time-loops throw them in. Both films in a way examine the cause and effect of an individual’s actions. Whatever if the result gets altered because of an individual the protagonists interacted with earlier of a firm alteration of an action they refined through trial and error.


Another way to look at the movie is by examining the action and camera work. A film of similar design and style was the movie Crank (2006) a movie that came out eight years after Run Lola Run but follows very similar pacing for the most part. The use of rapid cut camera cuts and continued shots to emphasis the urgency of the protagonist’s actions. whatever it would be running or finding every single method possible to boost their adrenaline to ensure he does not expire. often the camera will do many actions ranging from chase based pans wide shot pans showing the character preforming some form of action as they try to reach their goal. even when talking with people (a little more obvious when getting into an argument.) resulting in the camera beginning to switch continuously between the two or even show both in a shot before the physical action picks up again.

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Wakefield Blog post 2. Time gifs

These are the three I  found that could help represent a concept of time passing though I do not know if there as effective as I think.

Everyone should recognize this segment of video. The Piano playing cat is arguably one of the first YouTube videos many of our generation know without seeing it. The video however is playing a particular section that makes it look like it loops after it plays three keys in the same order. This could be seen as a way to pass time of watching a cat seem to always try to replicate these three notes for a long stretch of time much to the viewer’s annoyance given it would always be the same three notes like a horridly done elevator song.

I’ll admit I chose this one out of a love for thunder and lightning storms (only positive of the summer if you ask me.) This gif features several if not a single arc of lightning that traced the sky for a good while before dropping vertically off camera. The gif then resets showing a continual cycle of the lightning doing the same action.

Looping gifs of clocks where going to be to simple of an answer. Until I recalled this one variant of clock that I belive apple had on thier older Iphone/Ipod devices that looked like this and functioned in a similar way. Though unlike the clock I’m referring to which had the the four segments go the same direction. This one has it split across and meet again at the other side of the circle. It looks like some kind of pseudo 70’s sci-fi loading screen.

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Wakefield Scene Framing assignment

I chose the 1984 comedy movie Ghostbusters for this assignment. It has been a longtime favorite of mine due to it’s sense of humor.

   A medium pan shot

 Close up Shot

 First Person?

 Close-Pan Shot

 Distant Shot?

 Medium far shot


 Wide  Angle shot

 Medium close-up Shot

 Wide Angle Shot

 Landscape shot?

Long Shot

 Long-Shot? (in truth I have no Idea what these shots that include Slimer would be called given it’s a special effect)


Medium Over the Shoulder Shot

Wide Angle Shot?

Medium-Long Shot

Medium-Over the shoulder shot

Medium Long Shot

Medium Shot

 Medium Close-up

Medium-long shot

Medium-Long (though it does change to a wide angle shot.)

Wide Shote

 Medium  pan shot.

 Following Pan-Shot

 Medium Close-up

 Wide angle Shot

 Medium Close-up Shot

 Medium Shot


 Medium- closeup Shot

Medium Shot

 Medium Shot


 Wide Angle Shot

 Quick two Medium Shot cuts

Medium Shot

 Medium cut

 Medium Shot

  Close-up shot


Following pan Shot

 Medium Shot

 Medium Close up shot

 Medium Close up Shot

Medium long shot.


I Always have enjoyed this film but I think this is probably my third favorite scene in the movie (behind the library which I had a hard time finding a quality version of, and the 12th floor scene that happens prior to this) This scene however helps frame a few things about these paranormal investigators. They put on this air of confidence only to really show that they don’t have any real idea at how this stuff works. Another scene earlier shows that they truly have no idea if there stuff works this sequence just cements the claim when. it shows them continuously destroy the ballroom trying to capture the ghost. On top of that it helps cement a few things about the characters Venkman in-particular (granted the entire film shows that he is kind of an rude person.) since it shows him take joy in getting revenge on the ghost as well as use a tendency to find the humor of a moment by trying a famous diner trick. One of my favorite thing is some of the more subtle things that happen in the final conversation in which you can see Venkman actually get random numbers from his cohort that is standing right next t him. It establishes that they are messy, inexperienced and are somewhat making it up as they go along. Which is fitting since many of Murray’s lines in the movie where him improvising according to production journals.


The Actual scene

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Zack W introductions

My name is Zack Wakefield. A DTC major in the class. Most of my video background was a handful of projects done over the last few semesters so I guess it qualifies little. All I have for personal camera equipment is my cell phone camera that I would argue is passible but I tend to use what I got (I’m a college student, I can’t afford good equipment.) I aim try and understand cinematography in building a good shot (though an arguably subjective focus.) I have a stronger interests in story telling.


A video I like and would wish to do something similar to what I would like to do.

Though, I think I’d just like to do sketch comedy period.

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