Kicking Off Work on Preserving Shockwave Works

Today we are kicking off the project funded by a Society of American Archivists (SAA) Catalyst grant to preserve 78 works of media art, literature, and games held at The Next that were created with Shockwave from 1997 to 2011. The preservation method will be video playthroughs, what Stuart Moulthrop and I call “Traversals,” which […]

The Jean-Pierre Balpe Exhibition Opens in Paris

For the last several months the lab has been working with Erika Fülöp, from the University of Toulouse and an Affiliate Faculty member of ELL, to build an exhibition to honor the art of French pioneer, Jean-Pierre Balpe. The exhibition opened yesterday simultaneously at the University of Paris 8 and The NEXT.  You can access […]

Treasures

I had mentioned in the BBC article that the lab was missing one computer needed to do our work: a computer that could run Windows 1995 and had a 5.25-inch floppy disk drive. From that news story we received one! A big shout out to John McNamara from Canada who took the time to ship […]

ELL Was Awarded a Society of American Archivists Catalyst Grant

We learned today that we were awarded the Society of American Archivists (SAA) Catalyst grant. The funds will support video recordings of 78 works of born-digital literature, art, and games produced in Shockwave and held in archive at The NEXT (https://the-next.eliterature.org). These video recordings will follow the formal process that Stuart Moulthrop and I pioneered […]

BBC News & Stories Article

When the email popped up in my inbox in March, I was a bit skeptical: the BBC writing to arrange to talk to me about Microsoft in preparation for an article it was doing about the company’s 50th Anniversary? But it was true, Thomas Germain, the journalist, was reaching out to folks who were using […]

Enhancing Immersive Experience at The NEXT’s Viz Space

  This video clip shows the process the Electronic Literature Lab’s XR Programmer Andrew Thompson is making with making The NEXT’s Visualization space more immersive for visitors. When we first created the Viz space, it was envisioned as way we could make physical artifacts from The NEXT’s collections accessible to the public, remotely.  Objects like […]

ELL’s James Lesperance Wins Three Awards!

James Lesperance, ELL’s programmer and a recent graduate of the DTC Vancouver department, has won three awards this spring. The first was 2nd place in the Student Undergraduate Research and Creative Activities (SURCA) competition in the category of Art and Design, held on the WSU Pullman campus on March 24, 2025. His project, “Programming a […]

TedXTalk about the VR Integration in The NEXT

On March 8, Dene Grigar participated in the TedxTalk at Marshall University. The talk, entitled “Making the Virtual Real and the Real Virtual,” focused on the Virtual Reality implementation in the Viz space at The NEXT, a project partially funded by a 2024 WSU Vancouver Research Mini-Grant.  Joining her on stage was Andrew Thompson, the […]

“Pathfinders” Lives On

Considering the short length of time many digital projects remain accessible much less remembered by the public, it is a pleasure that “Pathfinders: Documenting the Experience of Early Digital Literature,” produced by Stuart Moulthrop and me over a decade ago, was recently selected for Reviews in Digital Humanities, Vol. 5, No., 12 and reviewed by […]

The Future of Text in XR Symposium

On Saturday, November 23, 2024, Dene Grigar and Frode Hegland (University of Southampton) co-hosted The Future of Text in XR Symposium (https://thefutureoftext.org/symposium/) at the Murdock Building in downtown Vancouver, WA. Joining us were 46 in-person and 14 online participants from the U.S., UK, Belgium, Demark, and Italy. The event was funded by the Alfred P. […]