"Why do we so compulsively play video games? Might it have something to dow with how gaming affects our emotions? In Playing with Feelings, Aubrey Anable applies affect theory to game studies, arguing that video games let us 'rehearse' feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games--their narratives, aesthetics, and histories--have been intimately tied to our emotional landscape since the emergence of digital computers."