TY - ART TI - [theHouse] AU - Mary Flanagan AB -
"Developed in Processing, [theHouse] is a good example of a piece that works well with granular texts in a 3D environment. The piece presents an imaginary architecture, made of blocks in a virtual space with changing texts attached to them. The texts are about a relationship between two people coming apart in a confined space. The objects react visually to the reader's struggle with the text, representing simply and meaningfully the human struggle described in the text itself.
Author description: [theHouse] is a digital poetry piece 
which takes the form of computer-based spatialized organism.world. 
Through the process of enacting texts within, alongside, and outside of 
the text of computational code, this autobiographical work is regulated 
by the computational process of the sine wave. Here, the text is written
 upon "rooms," and these rooms emerge to create "houses" next to and 
among the intermingling text. As in much of electronic literature, the 
experience of the work as an intimate, interactive, screen-based piece 
is essential to understanding and appreciating it. Indeed, the work is 
only realized through user interaction and navigation. How does everyday
 spatial practice bring into focus the relationship between code, 
language, and relationships? What are the key characteristics of digital
 relationships as seen through this light? Does the recurring emphasis 
on process, chance, and interactivity also function as an indicator of 
larger questions about the chance writing of the text? The poem 
presented is autobiographical in nature yet engages the 
conceptualization of both language and embodiment as the text creates 
its own types of organism." -- from  Electronic Literature Collection, Volume 1