The Evolution of Nintendo's Home Consoles
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for
their consoles. As of September 30, 2015, Nintendo has sold over 722.22 million hardware units. In 1982, Nintendo developed a prototype system dubbed the "Advanced Video System" (or AVS for short) and had controllers much like the NES. There were accessories such as a tape drive, a joystick and a lightgun, and along with all of that, the system was made of a computer, much like the Atari 400, Commodore
Vic-20 and Commodore 64. It was never released and is on display at the Nintendo World Store in New York.
The Nintendo Entertainment System:
The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the
Family Computer. Released in Japan onJuly 15, 1983, and was later released in New York City in 1985, and throughout the U.S as well as in
Europe during 1986 and 1987, and Australia in 1987. The NES helped revitalize the US video game industry following
the video game crash of 1983
The Super Nes:
The SNES is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with
other systems at the time. The development of a variety of enhancement chips
integrated in game cartridges helped to keep it competitive in the marketplace.The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the intense competition it faced in North America and Europe from Sega's Genesis console. The SNES remained
popular well into the 32-bit era.
The Nintendo 64:
Codenamed "Project Reality", the Nintendo 64 design was mostly complete by mid-1995, but its launch was delayed until 1996,
when Time named it Machine of the Year. It launched with three games: Super Mario 64 and Pilotwings 64, released worldwide, and Saikyō Habu Shōgi, released only in Japan. As part of the fifth generation of gaming, the
system competed primarily with the Sony PlayStation and the Sega Saturn. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America and Brazil, March 1997 in Europe and Australia, September 1997 in France. It was the last major
home console to use the cartridge as its primary storage format until Nintendo's seventh console
The Nintendo Gamecube: The Nintendo Gamecube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002. The sixth generation console is the successor to the Nintendo 64 and competed
with Sony Computer Entertainment's PlayStation 2 and Microsoft's Xbox. The GameCube is the first Nintendo console to use optical discs as its primary storage medium. The discs are similar to the mini DVD format; as a result of their smaller size and the console's small disc compartment, the system was not designed to play standard DVDs or audio CDs. The console supports online gaming for a small number of games via the broadband or modem adapter and connects to the Game Boy Advance via the link cable,
allowing players to access exclusive in-game features using the handheld as a second screen and controller.
Nintendo Wii:
The Nintendo Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii competed with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console
targets a broader demographic than that of the two others. As of the first quarter of 2012, the Wii leads its generation over PlayStation 3
and Xbox 360 in worldwide sales. With more than 101 million units sold; in December 2009, the console broke the sales record
for a single month in the United States. The Wii introduced the Wii Remote controller, which can be used as a handheld pointing device and which detects movement in three dimensions.
Another feature of the console is the now defunct WiiConnect24, which enabled it to receive messages and updates over the Internet while in standby mode.
Like other seventh-generation consoles, it features a
game download service, called "Virtual Console", which features emulated games from past systems.
The WiiU:
The WiiU is a home console developed by Nintendo, and the successor to the wii. The console was released on November 2012 and is the first eight generation video game console, as it competed with Sony's Playstation 4 and Microsoft's Xbox one. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, and combines directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display (either providing an alternate, asymmetric gameplay experience, or a means of local multiplayer without resorting to a split screen), or in
supported games, to play the game directly on the GamePad independently of the television. The Wii U is backward compatible with all Wii software and accessories – games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's more traditionally designed Classic Controller or Wii U Pro Controller for input. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social networking service which allows users
to share content in game-specific communities. The Wii U was met with slow consumer adoption, with low sales primarily
credited to a weak lineup of launch titles, third-party support, and marketing reasons. Wii U production officially ended in January 2017.
Nintendo Switch:
The Nintendo Switch is the seventh major video game console developed by Nintendo. Known in development by its codename NX, it was unveiled in October
2016 and was released worldwide on March 3, 2017. Nintendo considers the Switch a "hybrid" console: it is designed primarily as a home console, with the main unit inserted onto a docking station to connect to a television. Alternatively, it can be removed from the dock and used similarly to a tablet computer through its LCD touchscreen, or placed in a
standalone tabletop mode visible to several players. The Nintendo Switch uses the wireless Joy-Con controllers, which include standard buttons and directional analog sticks for user input, motion sensing, and high-definition tactile feedback. The Joy-Con can attach to both sides of the console to support handheld-style play, connect to a Grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and
Nunchuk, supporting local multiplayer modes.
Nintendo's Fanbase:
As the consoles evolve, so does the franchies. Old series have grown into amazing franchises and many others have joined as well. From Pokemon, to Mario, to even Animal Crossing, Nintendo knows how to please the fanbase.