Credits

It took two semesters of four months each and two teams of graduating seniors––26 students in Spring 2023 and 23 in Fall 2023––from Creative Media & Digital Culture in the Department of Digital Technology & Culture to produce DATA ENTRY: PORTAL. Assisting them were 10 alums, staff, and faculty, who work for the department and in the Electronic Literature Lab. Students from both semesters were divided into smaller teams based on their output. These teams included Design, Game Dev, Web Dev, 2D Animation, Video, and Content Dev. Below are everyone who worked on the game or its promotions.

Executive

Dene Grigar

Dene Grigar

Director

Lorraine La Marr

Lorraine La Marr (She/Her)

Project Manager

Holly Slocum

Holly Slocum (She/Her)

Art Director

Greg Philbrook

Greg Philbrook (He/Him)

Tech Support

Connor Goglin

Connor Goglin (He/Him)

VR Consultant

Andrew Thompson

Andrew Thompson (He/Him)

VR Consultant/Developer

Ahria Nicholas

Ahria Nicholas (She/Her)

VR Consultant

Ransom Reed

Ransom Reed (He/Him)

Sound Designer/Composer

Kathleen Zoller

Kathleen Zoller (She/Her)

3D Consultant

Sierra O'Neal

Sierra O'Neal (She/Her)

3D Consultant

Joel Clapp

Joel Clapp (They/Them)

3D Consultant

Game Development

Cody Armstrong

Cody Armstrong (He/Him)

Game Developer

Logan Reed

Logan Reed (He/Him)

Narrative Designer

Anthony Mondragon

Anthony Mondragon

Game Developer

Andrew Hansen

Andrew Hansen (He/Him)

Game Developer

José Pinerua

José Pinerua (He/Him)

Lead 3D/2D Artist & Game Developer

Content Development

Charlotte Royal

Charlotte Royal (She/Her)

Content Development Team Lead

Bonnie McCrady

Bonnie McCrady (She/They)

Content Developer

Haley Miller

Haley Miller (She/Her)

Content Developer

Web Development

Gaz Romo

Gaz Romo (She/They)

Front-End Web Developer

Yvonne Colombe

Yvonne Colombe (They/Them)

Front-End Web Developer

Richard Mora

Richard Mora (He/Him)

Front-End Web Developer & UX/UI Designer

Joy Taylor

Joy Taylor (She/Her)

Front-End Web Developer & UX/UI Designer

Social Media

Kristen Nelligan

Kristen Nelligan (She/Her)

Social Media Team Lead

Ben Peterson

Ben Peterson (He/Him)

Social Media Specialist

Brayden Sathrum

Brayden Sathrum (He/Him)

Social Media Specialist

Brianna McMillan

Brianna McMillan (She/They)

Social Media Specialist

Devon Baxter

Devon Baxter (He/Him)

Social Media Specialist

Matt Nguyen

Matt Nguyen (He/Him)

Social Media Specialist

Sarah Serrano

Sarah Serrano (She/Her)

Social Media Specialist

Multimedia Design

Jianys Berrios

Jianys Berrios (She/Her)

Multimedia Design Team Lead

Alexis Schole

Alexis Schole (She/Her)

Multimedia Designer & Logo Designer

Joseph Tijerina

Joseph Tijerina (He/Him)

Multimedia Designer

Conrad Von Schirmer

Conrad Von Schirmer (He/Him)

Multimedia Designer

Gabrielle Griffin

Gabrielle Griffin (She/Her)

Concept Artist

Cameron Barnes

Cameron Barnes (He/Him)

Multimedia Designer

Executive

Dene Grigar

Dene Grigar

Director

Lili Grace Forbes

Lili Grace Forbes(She/Her)

Project Manager

Holly Slocum

Holly Slocum (She/Her)

Art Director

Greg Philbrook

Greg Philbrook (He/Him)

Tech Support

Connor Goglin

Connor Goglin (He/Him)

VR Consultant

Andrew Thompson

Andrew Thompson (He/Him)

VR Consultant/Developer

Ahria Nicholas

Ahria Nicholas (She/Her)

VR Consultant

Game Development

Seth Jordan

Seth Jordan (He/Him)

Lead Game Developer

Adam Doolittle

Adam Doolittle

Game Developer

Gabriel Page

Gabriel Page (He/Him)

Game Developer & Hard Surface Modeler

Sotheara Narith

Sotheara Narith (She/Her)

Game Developer & UV Artist

Delano Kingston

Delano Kingston (He/They)

Game Developer

Video Production

Ivan Goebel

Ivan Goebel (He/Him)

Team Lead, Video Production & Editing

Jessica Miralrio

Jessica Miralrio (She/Her)

Video Production Assistant

2D Animation

Colin Standish

Colin Standish (He/Him)

Team Lead, 2D Animation & Design

Mary Paiten Madsen

Mary Paiten Madsen (She/They)

2D Animation & Illustration

Ace Palisson

Ace Palisson (She/They)

2D Animation & Illustration

Social Media

Abi Lightfoot

Abi Lightfoot (She/Her)

Team Lead, Social Media Marketing & Video

Allison Brandon

Allison Brandon (She/Her)

Social Media Marketing

Kendall Brandon

Kendall Brandon (She/Her)

Social Media Marketing

Aaron Ness

Aaron Ness (He/Him)

Social Media Communications & Videography

Dat Nguyen

Dat Nguyen

Digital Marketing

Multimedia Design

Sydney Nguyen

Sydney Nguyen (She/Her)

Team Lead, Multimedia Designer & Game Concept Artist

Keven Fernandez

Keven Fernandez (He/Him)

Multimedia Designer & Game Concept Artist

Norman Helgason

Norman Helgason (He/Him)

Content Writer & Multimedia Designer

Ryan Doherty

Ryan Doherty (He/Him)

Front-End Web Developer

Taryn Evans-Backer

Taryn Evans-Backer

Game Concept Artist & Illustrator

Chrys Robb

Chrys Robb (He/Him)

Multimedia Designer

The CMDC
the Department of DTCWashington State University Vancouver

The CMDC of the Department of DTC
The CMDC of the Department of DTC, WSUV

The Creative Media & Digital Culture (CMDC) of the Department of Digital Technology & Culture (DTC) teaches students to conceptualize, in both research and practice, applications of digital technologies and to think critically about digital media and the ways humans interact and engage with them. The CMDC focuses on six areas of study within the field of digital media: 1) web & mobile design & development, 2) 2 & 3D animation for simulation and visualization, 3) digital publishing, 4) physical computing, 5) social media / SEO for digital marketing, and 6) game studies & design. With over 200 majors, The CMDC is recognized as one of five Signature Programs at WSUV.

Electronic Literature Lab

Founded and directed by Dr. Dene Grigar, the Electronic Literature Lab (ELL) contains vintage Macintosh & PC computers dating back from 1977, software, peripherals, and a library of over 300 works of electronic literature and other media. It is used for the advanced inquiry into the curation, documentation, preservation, conservation, and production of born-digital art, literature, and video games. The lab also sponsors the CMDC Studios, a group of alums and students from The CMDC who experiment with game design & development and create games. As the hub of digital preservation for the Electronic Literature Organization (ELO), ELL developed and continues to manage ELO's The NEXT, leading the way with methods to conserve works of electronic literature, net art, and games. In 2022 Grigar and the lab were awarded the Open Scholarship Award by the Canadian Social Knowledge Institute.

Electronic Literature Lab
The Electronic Literature Lab