@cougar_sean
“I am fascinated with the stories that are told through this confusing haze of mediation, experience, and screen” (Burnett 104). Thus is presented the story of Redridinghood by Donna Leishman. This is a story that cannot be told the way it was when printed in a physical form. Redridinghood evokes interaction/participation from the audience, which is invested in the story as we choose the path on which Red Riding Hood will live. Through this point-and-click adventure, Donna Leishman has altered the traditional folktale and encourages active participation by the audience to create their own version of the story. When this folktale is told in picture book form, there is only one path, one resolution and one ultimate understanding of the story. However, because of the electronic medium, the story is presented with vivid colors of red, and black and white representing not only the dark side of life, but also the relationship between the story and our emotions. The wolf was often times found in the shadows of the animation and always accompanied by bloodthirsty eyes. Accentuating another aspect of our senses was the introduction of music. This music seemed foreboding and dark, which complimented the story very well. This is something that we cannot experience outside of the electronic medium. Coupling point-and-click with animations also created a certain sense of consequence to our actions. Although initially in control of the story, the repercussions of those decisions were entirely out of our hands.