Cody Tucker’s Capstone Project

Unless you live in a fairly large metropolitan area, it’s extremely rare to see an arcade near your location, let alone knowing of someone who frequents one often. Arcades are a dying breed in the US in favor for more accessible technology such as smartphones that can essentially store an arcade’s worth of games in your pocket. However, arcades still are a popular phenomena in other parts of the world such as Japan. The close-quarters living lifestyle in metropolitan Japan attracts more people to go out to play video games outside of their usual quiet and communal living spaces.

My capstone project will be on comparing how arcades fair in the US compared to Japan over the course of time, and why arcades have become severely less popular in the states in comparison over the past decade. The first media object I’ll use to easily share this comparison is an info-graphic easily highlighting differences over time between the two countries. This info graphic will include information from when arcades were first introduced, where they were the most popular, which kind of games were played in which countries, and how all of those change throughout the next few decades. The second media object will be a remix of videos to share visually the success of arcades in both countries as well as the different atmospheres they each create. I will be narrating over the video as a supplement to differentiate the arcade cultural of from each country.


 

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