Capstone Project-Video Game Accessibility for the Disabled

Many video games are designed with accessibility in mind. Usually this means lower difficulties or simplified control options are included. Many players and even developers may brush away these options with the mindset that a game must be difficult and complicated to be considered good. There are a large group of players that these people are ignoring-the disabled. I believe more developers should have disabled players in mind when creating games and players be more mindful and encouraging of a gameplay environment that include disabled players. Even some of the most difficult modern games have multiple ways to play such as compatibility with multiple controllers and button mapping. Many disabled people are not able to go out and do physical activities. Being able to sit down and play a game really shouldn’t have to be much of a problem at all, but a controller with too many buttons may even be a challengefor some. I’m going to look into ways developers have incorporated accessibility modes into their games and how people who aren’t necessarily game developers help the disabled have the opportunity to play. There is a very strong sense of community surrounding videogames, but with people interacting with each other online most of the time it can be easy to forget or never notice the struggles they may be enduring.
I plan on making an infographic that shows statistics of how many disabled people play video games and what games have accessibility modes (mostly data). For the video remix, I plan on showing how some disabled people can play games and how others have helped them (real life).