To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers. That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.
— Roger Ebert
When defining “art,” it is usually accepted that it has to be creatively made, and has some aesthetic beauty or emotional power behind it. Some, however, consider something “art” solely because it’s on a canvas, or on display. As such, sentiments like the one above are sadly prevalent. That is why for my project I will once more touch upon the topic of video-games as an art form, and challenge the bias which drives the notion that they are not.
This will be challenging, as I’ll have to find an approach different from what I’ve done previously. The plan thus far is to first create an infographic which lists various games and their contributions to the industry, or to storytelling as a whole. After coming up with the infographic, I will create a “mashup” using video capture software to obtain highlights from the games listed that have made an emotional impact on players, or were praised for their beauty and the level of skill required to develop them, so as to properly illustrate the concept of video-games as “art.”
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