Capstone Project – #Gamergate controversy

The #Gamergate movement, in August of 2014, started off as a movement by gamers demanding more transparency within video game journalism. The movement however, soon turned into a full blown cyber war with anonymous members of the movement resorting to using harassment methods such as doxing, threats of rape and death threats against members of the video game community who spoke out against the movement.  The gamergate movement has become a manifestation of a culture war over gaming culture diversification, artistic recognition, social criticism of video grams, and the gamer social identity.  Observers of the movement have described it as a movement that was started with a valid discussion regarding ethics in journalism that was hijacked and turned into a far right-wing, anti-feminist harassment group, who targeted mostly female figures in the gaming industry and of people who are socially critical of video games.Traditionally the video gaming community has been known to be a heavily male dominated community. Gamergate is reflective of concerns regarding sexism and progressivism in the video game culture.

The first approach to this project is to create an infographic image that will be used a timeline of sorts that will help visitors of the site understand how the movement started and what were some of the major events that resulted from the movements. The next part is to create an animated infographic video that will talk about what exactly is the gamergate movement and what are some of the major implications that resulted from the movement.’

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