Generative Arts Blog post

Just like Amy Goodchild, I believe that the definition of generative arts to be inclusive and not restrictive because arts seem to appear in everything we do. Art permeates our lives in a multitude of ways even in ways we have no intention to appear artsy. Art enriches our daily experiences, influences our thoughts and feelings, and contributes to our culture and identity. Some of the way we chance upon art in our daily lives are through cooking, home décor, street art, and video games. The techniques Goodchild points at in her blog are mind-boggling and here are some of the techniques that interests me.

Randomness – Randomness drives most of what we think of as “generative art”, says Goodchild.

According to my understanding, Randomness refers to the lack of pattern or predictability in events.

Pseudorandom technique is also quite intriguing as it explains that several algorithms are widely used for pseudorandom number generation. This is an element in many fields of computer science, most importantly as it helps strike a balance between the need for randomness and the need for determinism and efficiency. Whenever pseudorandom is utilized, there must be an intended motive behind it. According to Goodchild, even if we do not consider these theoretical ideas, pseudorandommness and procedural number generators like Perlin noise provide us with stress-free nonetheless potent avenues to produce effective and varied results.

Another interesting one is the Cellular automa. This caught my attention because it tends to imitate real-life cells which grow by multiplying and forming life on their own.

“This results in surprisingly complex patterns across the whole grid, which are also determined by the starting pattern”, says Goodchild.

 

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