Generative Arts with AI

Blog Prompt: Read the article by Amy Goodchild and discuss some of the techniques that interests you. In class we will play with both generative visual art as well as generative literature or language art. Both require the use of JavaScript.

I am especially fond of randomness, because the possibilities are nearly endless. There’s just something about it that seems like it behaves like a living creature. I find this really fascinating because pseudorandom generative art in particular is controlled to a degree, but it definitely doesn’t feel like it is. I knew nothing about JavaScript before this class, and I’m kind of amazed at how Goodchild’s article helps it make sense for me within the context of how randomness operates in generative art. Math in general makes my brain hurt but I am curious about distribution and Perlin noise—I remember Perlin noise was mentioned in my DTC 101 class.

I’ve been thinking about doing generative art with AI for my final project, but I’m not sure if my practically nonexistent knowledge of JavaScript will be enough to make it feasible for me. Hopefully that is where AI can assist me, but it’s hard to truly harness AI’s power when you don’t even understand the field and skills required for whatever project you’re using it for. Because of my limitations, it may make more sense for me to go with something more simple, like generative art that operates on rules. That will hopefully prevent excessive frustration with JavaScript and numbers. Rules are also prevalent in natural systems, that are very much like the “living creature” kinds of behavior of generative art that fascinate me so much.

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