Author: Vincent Lam
Blog post 12 AI development business
A way I would want to use AI tools for starting up a business would be to develop games that also educate kids. When I was a kid in elementary school I would always love computer time because after I did my typing exercises I would be allowed to play games. The one I remember was Cool Math Games. I’m not sure if this website actually ever taught me anything but it was successful at making me practice math without me knowing.
After discussing this topic with Chat GPT we came up with some ways AI tools could be used to develop these games.
- Personalization and Adaptive Learning:
- AI can analyze a child’s learning patterns and performance to adapt the game’s difficulty level and content accordingly. This helps in providing a personalized learning experience, ensuring that the game remains challenging yet achievable.
- Natural Language Processing (NLP):
- Games can use NLP to interact with children through spoken or written language. This can be used for games that teach languages, enhance reading skills, or even help in developing communication abilities.
- Interactive Storytelling:
- AI can generate dynamic storylines in educational games where choices made by the player influence the outcome. This not only makes learning more engaging but also teaches children about consequences and critical thinking.
- Automated Content Generation:
- AI can create new learning modules, puzzles, and questions, keeping the content fresh and engaging. This helps in covering a broader range of topics and adapting to the learner’s evolving needs.
- Behavioral Analysis:
- By monitoring how children interact with the game, AI can provide insights into their learning habits, strengths, and areas needing improvement. This information can be invaluable for educators and parents to support the child’s educational journey.
- Voice and Image Recognition:
- Incorporating these technologies can make the games more interactive. For example, a game could ask kids to pronounce words correctly or identify objects in images, enhancing their vocabulary and observational skills.
- Simulations and Virtual Reality:
- AI-driven simulations or VR experiences can offer hands-on learning for subjects like science, history, and geography. By experiencing content, children can better understand and remember information.
- Feedback and Assessment:
- AI can provide immediate feedback to students, which is crucial for learning. It can also help in assessing a student’s progress over time, providing detailed reports that help guide future learning.
- Game Design and Testing:
- AI can assist developers in designing and testing games by analyzing user feedback and behavior to improve game features or identify elements that may not be effectively engaging the audience.
- Accessibility Features:
- AI can help make games more accessible to children with disabilities, such as through speech-to-text capabilities, or adapting content for various learning disabilities.
What I found really interesting was how children from this new generations are already experts in touch screen but will the next generation be experts in VR and new developing technology?
In Class Activity: Business Plan
Executive Summary
Business Name: ARoomTech
Business Idea: Develop an AR-based application for interior design that allows users to visualize and design spaces in real time.
Mission Statement: “To innovate and democratize interior design through advanced AR technology.”
Product/Service: An AR app that integrates real-time room scanning and design modifications.
Target Market: Homeowners, real estate developers, interior designers, and DIY enthusiasts.
Financial Highlights: Seeking an initial investment of $500,000 with projected revenue of $1 million in the first year and profitability within two years.
Company Description
Core Activities: Design and deployment of an AR application for interior design.
Objectives: Capture 5% of the home renovation market within three years.
Differentiation: Superior image rendering technology, user-friendly interface, and partnerships with leading home furnishing retailers.
Market Analysis
Industry Overview: The AR market is part of the broader tech and home improvement industries, both witnessing rapid growth.
Market Size and Growth: The global AR market is expected to reach $50 billion by 2024.
Target Demographic: Tech-savvy individuals aged 25-45, who are either homeowners or in the real estate and interior design sectors.
Organization and Management
Business Structure: Limited Liability Company (LLC).
Ownership: Equal ownership between all partners.
Management Team: Includes a CEO with tech startup experience, a CTO expert in AR development, and a CFO with backgrounds in finance and operations.
Products or Services
Offerings: AR application subscription for users; premium features include advanced design options and exclusive content.
Benefits: Reduces the need for physical sampling, lowers design costs, and increases customization possibilities.
Lifecycle: Continuous updates and feature enhancements planned quarterly.
Marketing and Sales Strategy
Marketing Tactics: Digital marketing, strategic partnerships, influencer collaborations, and interactive online content.
Sales Tactics: Freemium model with upsell to a premium version, in-app purchases for exclusive features, and a referral bonus system.
Funding Request
Funding Needs: $500,000 to cover initial development, marketing, and staffing.
Usage Plans: 40% development, 40% marketing, 20% operational costs.
Financial Strategy: To achieve break-even within 24 months, followed by reinvestment of profits for growth.
Financial Projections
Income Forecast: Year 1: $1M, Year 2: $2.5M, Year 3: $4.5M.
Cash Flow Statements: Positive cash flow expected from Year 2.
Break-even Analysis: Expected within the first two years post-launch.
Appendix
Resumes of Key Personnel: To establish credibility and showcase experience.
Legal Documents: Incorporation certificates, patents, or trademarks associated with the app.
Supporting Data: Research data on market trends, consumer behavior, and competitor analysis.
Interactive Multimodal Game Development
Hey everyone, here is the game me and my group worked on.
https://dtc-wsuv.org/dtc338-luers/natures-fury/
I was in a group with Evan and Joseph. I worked on the music and the designs of the enemies/monsters in the game.
Blog Post 11 Reflective Essay
When we first started thinking about final projects at the beginning of the year the first thing I thought about was making comics based off of lyrics from songs. I have already experimented with this idea and have gotten mixed results. I still want to continue down this path with different songs and different art styles.
If that does not work out, I want to try to make a music videos based on based on a song. I saw that Empire of the Sun released a music video that looks like it was generated by Ai. Maybe I would try something similar.
Here is a link to that song.
Blog #10 Guest Speaker Questions
After going through the Happyfinish website the questions that came to mind are:
How has Ai tools been used toward developing Augmented Reality and Mixed Reality?
How has Ai tools been used towards advertising?
World-building Online Exhibition
This is a link to my online exhibition for my world building website https://dtc-wsuv.org/dtc338-luers/vlam-world/
Blog #9 Ai Game Development
As a kid I played a lot of browser games on my mom’s laptop. Looking back now I think maybe I should not have because of the over the top violence, but they fun and I was addicted to gaming. These games included action, strategy, and physics and platforming.
I would like to work on a tower defense game because in my mind balloon tower defense is the king of all browser games.
I also think that a platforming game would be a fun and engaging even though I am no good at them.
Another game idea could be a 2D side scroller Beat ’em up like on old arcade machines.
Lastly I think a shooter like Time Crisis or House of the dead would be cool to emulate those old school arcade shooter games.
For the role in the group, I don’t have much experience with coding, but it sounds interesting and I would like to learn more about it. Designing and writing should be a group collective where members pool in ideas. So generally I am not too picky on my role.
Blog #8 Generative Art with AI
I feel like the techniques that interest me the most are the pseudorandom and simulated ecosystem.
I have always liked randomness, I often go into ChatGPT and request an image of something random that comes to mind. With the pseudorandom technique I could have computer generate the random for me. Yeah, its not exactly random because it has to select values with in a range, but to me it is random enough.
The other technique I find interesting is the simulated ecosystem. With so many elements in an ecosystem there is no telling what it could do. It could shrink or grown, it could explode or simply do nothing. Sure seeing a rock wither away could be interesting, but how about ecosystem on the molecular level or ecosystem that don’t even exist. I am curious on how it will turn out.
In class assignment Generative art
Blog #7 Ai and Coding
For coding, Ai tools could prove to be a helpful resource. I have heard stories about that horrors and frustrations of coding. I have heard about entire pages of code not working because of a single small detail. I have heard of an entire page of code working without anyone know how. With Ai tools this could alleviate some of the strain placed on coding teams and hopefully speed up production.
In term of software, game, and web development, Ai tools can be used to make everyone be able to code. This could mean a large amount of new projects being developed because previously they were blocked behind peoples inability to code. I also see projects moving along more quickly, if companies can use AI tools to reduce errors and quicken computational work this could be products are either released sooner or companies will have more time to really iron out details. I also see that if people are too depended on AI tools it could ruin projects. Ai is not perfect, it can make mistakes, it is inevitable that something goes wrong.
I honestly don’t know how AI technology will effect my future plans. It could change nothing at all or it could make me reconsider my career path. If coding can be done by anyone wouldn’t that mean that there is no demand for the position? I guess we will have to wait and see.
Blog #6 Summary
I wanted to choose a moment from my story that was not too complex but could still be interesting to make. The moment I chose takes place early in the story where my group of character have their first encounters with some monsters. Like a traditionally video game, my group of characters are cautiously traversing a dark cave. They spot trouble ahead, and they fight off some skeletons.
I wanted my visual style to be realistic with colors that really match the environments. The scene that I choose was in a cave system so the overall color scheme is dark with browns and greens to highlight the natural environment. I also wanted sound effects that would support the environment. For a cave I think, dripping water, foot steps, and strange echoes. For the soundtrack I wanted something epic because most of the scene is action.
Visual #3 Animation/Video
Personally I had a lot of trouble trying to create images that I could put into runway to make the video. My initial process was to draw frames in a notebook to create a story board then I would try to make the video frame by frame. I had difficulties creating the images I wanted and my AI tools had problems keeping my characters consistent. I also noticed that ChatGPT could not create any image with all of my characters accurately. The setting was always right but it would add or change my characters.
For the music I tried some ideas with Suno and Stability. Stability give me strange music that I was not happy with but I felt like I got a good track from Suno. I also tried to do sound effects with Stability, some where good but others were robotic and creepy. With the voice overs it was simple and easy I just needed to come up with what I wanted it to say.
I have never used Adobe Premiere before so it took me a little bit to figure how things worked but I got something.
Visual #2 Visual Narratives from a fictional World
In my creative process I did not want to make something that I have done before, so no sci-space stuff. I wanted it to be fantasy with magic. All I needed was a theme. I have been watching a show about a group of adventures diving into a dungeon to save someone. I took that concept and flipped it. A party stuck in a dungeon who can’t get out. I also wanted it to seem like the characters are in the after life with the whole amnesia thing.
The process of creating the world was not too difficult. When I had problems coming up with something I would ask my GPT and it would provide suggestions. With the help of AI tools I was able to create key visuals from the story like the first guardian. Making a story was easy for my world. A group of adventurers with no memory starts ascending the underworld. The hard part was keeping the visuals consistent. I would ask chat to make one of the characters in frame of a monster and it would change the description of my character.
Anyway, this was a fun exercise and I believe my world would be perfect for someone’s Dungeons and Dragons campaign.
https://docs.google.com/presentation/d/1mK2WOtskY_ge7q4jyUYORgIbEb15CRQxjiQkPActqgU/edit?usp=sharing
Blog #5 Ai Cinema
What are your thoughts on the risks and opportunities of AI Cinema? What do these tools mean for the future of Hollywood entertainment and for independent artists working in the industry?
I love movies and cinema. When I first thought about the risk AI could present to the cinema world, I did not care much. In my opinion, I don’t care much of how a movie is made as long as it is entertaining. But then I really started to think about it. If Everyone started to use AI to make movies then there is a possibility they might stop using film techniques that I love.
Things like practical effects and stop motion animation could become a lost art. Little things and trivia that gives films character could be lost. For example that scene from Raiders of the last Ark, where Harrison Ford asked the directors to change a scene because he had diarrhea. That scene is a classic.
There has to be a limit on how AI is used. AI tools can help in the development of making a movie but the creative choices need to made by a person with a certain image in mind. AI can help with with organizational things like pre-production: location scouting, scheduling, budgeting. It can also be used to for artistic things like how a camera angle should be shot or how the lighting should be. AI can also be used for story telling. You should only use AI to generate and develop your own stories not to make an entire new one.
My hope is that if Hollywood and other film makers begin to use AI tools it can help them produce movies faster and more efficiently. I don’t want to wait five years just to see a sequel of my favorite movie.
Visual Exercise #1
Back in high school I gave myself a challenge where I would take a random photo of something everyday. I failed and only took about 40 photos total. Some of the photos were of my friends which was very nostalgic to see. Other photos were of random things like studying in class or just a chair in the dark. The photos I liked gave off a artistic touch that really resonates with me. I feel that to other people it looks like a random photo but to me it feels like art.
For this exercise I wanted to see if I could recreate some of those photos using AI tools. My initial plan was to use DALL-E and just chat and give it descriptions of the photo until it matched which did not really work well. This might be because of the prompt I gave it. I was never good with words. So I changed my approach. I asked Midjourney to describe my image. Then I would take that prompt, adjust it and give it to DALL-E. This also did not work. So I settled with just uploading the actual picture and try to get it as close as possible. I ended up comparing how DALL-E and Midjourney recreated an image.
Between the two AI tools there are major differences on how they recreated the image. For some reason in all of the photos MidJourney always added people into the photo. For DALL-E the art style was always trying to be realistic but you could tell it was a bit cartoony. In the end, this was a unique experience that will make me question who to go to first when I want to make a visual.
https://docs.google.com/presentation/d/14bnjMBotRvlEvhiEdW0NNfZnKJvqzfHQqGS6-MJqA8c/edit?usp=sharing