Christopher Pien Project 2

https://vimeo.com/165199716

This was one of the most difficult 3D projects that I have ever had to tackle, for a multitude of reasons. First and foremost, my specialty is 3D modeling, not animation. Additionally, my background is in hard-surface view models for games. This stands in stark contrast to the requirements for character and environmental modeling. Instead of focusing on clean geometry, both environmental and character modeling are distinctly more freeform, and require a completely different outlook to succeed in. On top of the stylistic difference, I was simply not knowledgeable in character modeling. This led to issues, particularly which how the clothing was modeled, and how the hands were positioned in the T-pose. Together these issues served to compound issues I was already having with the rigging and skinning. Combined, these errors resulted in an incredibly frustrating process, especially when my perfectionistic tendencies were taken into account. Finally, when I sent the file off to be renders, I accidently failed to include my textures, which resulted in a final animation which was completely lacking in textures. Even with the troubles that I encountered throughout the process, I was fairly happy with the outcome. The music and visuals came together to create a unified whole. Additionally, the camera work was successful in creating the spaghetti-western vibe which I was intending for.

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