"Sampling the classic horror movie, Nosferatu by F.W. Murnau (1922), the selected shockwave applets test one model of interactivity in which the interpretive process of cinematic editing is meant to coincide with the time of viewing. At a central moment of Nosferatu, a threshold is crossed, into the 'land of phantoms'. That threshold of horror mirrors the idea of the computer interface itself. Thus, the interactive setting for Nosferatu invokes a problematic, unsettling metaphor for the interface – both cybernetic and social." -- from Turbulence
Warning: Flashing lights sequences or patterns may affect photosensitive visitors.
1 COPY IN THE NEXT
Published in 2003 by Turbulence.
This copy was given to the Electronic Literature Lab by Jo-Anne Green and Helen Thorington in Spring of 2016.
PUBLICATION TYPE
Showcase
COPY MEDIA FORMAT
Web