Game Development Projects / Surf Maps
surf_greenhouse
Description:
This is the first thing I had ever made in any game engine. This was built using Hammer Editor. Surf is a game mode where players glide on objects known as 'ramps' from a starting point to an ending point. The goal is to simply reach the end or be faster than other players. These maps feature liminal spaces and abstract architecture. This map was released for Counter Strike: Source and ported to Counter Strike: Global Offensive (now known as Counter Strike 2).
surf_sylvan
Description:
This is my second full length map in the Surf genre. It is another take on the theme of my first map, except with much larger rooms and obstacles. Featuring a guest bonus mapped by Redvenom, a very talented surfer in the surf community. This map was released for Counter Strike: Source and ported to Counter Strike: Global Offensive (now known as Counter Strike 2).
surf_honey_i_shrunk_the_surf | WORK IN PROGRESS
Description:
This is my third full length map in the Surf genre. Inspired by the movie 'Honey I Shrunk the Kids', a surfer finds themself shrunken down inside of their own home with only ramps to get around. It is a collaboration between me and another mapper named 'otter'. We made this for a contest where we placed 5th place overall against 15 other entries. Because the map was not fully completed we have not released this to the public as of yet. It is my goal to continue with this map when I learn 3d modeling at WSUV to add more models and details to this map.
surf_lax bonus 3 (3:35-3:55 in the youtube video)
Description:
This is a bonus I made for the map surf_lax by Krealington from Germany. This is not a full length map course, but I was very proud of myself for executing a 'Through the Looking Glass' theme, where the surfer is Alice tumbling down the rabbithole into Wonderland, where one finds themself in an oversized dimly lit dining room.
surf_beginner2 bonus 1 (1:18-1:44 in the youtube video)
Description:
This is a bonus I made for the map surf_beginner2 by Kiiru from Denmark. The beginner series maps by Kiiru are extremely popular maps in the surf community. I was very thankful to be accepted for a bonus slot in this map. My stage is a take on some of Kiiru's surf design and theme. It fits in so well with the map that some may think it was initially meant to be a main map stage for beginner2.
surf_hotwheels bonus 1 (1:15-1:26 in the youtube video)
Description:
This is a bonus I made for the map surf_hotwheels by Hardex from Indiana, USA. This bonus is designed after the V-Drop Hot Wheels toy. The map surf_hotwheels is incredibly popular and a visually stunning map.
surf_minigolf stage 7 (2:18-2:46 in the youtube video)
Description:
This is a stage I made in collaboration with a handful of other surf mappers from around the globe in a Discord server. The idea here was to create a mini golf course that one has to surf through. My stage is the pyramid minigolf obstacle. I decided to explore the depths of the mysterious minigolf pyramids. What lays hidden inside? Where does your ball really go?
CUT CONTENT: surf_undergrowth bonus
Description:
This is a bonus I made for the map surf_undergrowth by Juxtapo from Canada. The theme was loosely inspired by my years of playing World of Warcraft and enjoying the dwarven style cave architecture. This bonus was cut from the map when the project was taken over by mapper Phurix. The source engine has strict limits with geometry in the older versions of the source engine. Because of limits unfortunately bonuses get cut out of full length maps to make more room for the full length map geometry and models. This is a non-gameplay flythrough I had made to showcase my work in progress to Juxtapo.
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