Video Game Exhibition at
Nouspace Gallery & Media Lounge
March 6-28, 2015
Opening March 6 at 5 p.m.
Check out the teaser trailer.
Video Game Exhibition at
Nouspace Gallery & Media Lounge
March 6-28, 2015.
Opening March 6 at 5 p.m.
Check out the teaser trailer.
#GameChangersShow
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Dotted Line
Pong
Pacman
Donkey Kong
Tetris
Secret of Monkey Island
Sonic the Hedgehog
Myst
Super Mario 64
Pokemon
Tomb Raider II
Brain Age
Wii Sports
Portal
The Carrier
Mass Effect
Dance Dance Revolution
Skyward Sword
Blindside
Strange Rain
Oculus Rift
Out There
Dotted Line CMDC, Washington State University Vancouver, Columbia River Education Development Council,
		The Innovation Partnership Zone, Garage Games CMDC, Washington State University Vancouver, Columbia River Education Development Council,
		The Innovation Partnership Zone, Garage Games

Pong

Released: 1975
Console: Atari 2600
Developer: Atari

Innovation: introduced participatory, collaborative gaming to a home audience, provided basic forward thinking, showcases foundational concepts of the gaming environment

Donkey Kong

Released: 1981
Console: Arcade Game
Developer: Nintendo

Innovation: showcases the nostalgia for material objects in the time of cloud computing, shows how it is possible to emulate any game

Showing an updated version on the Apple iPad featuring the iCade

Ms. Pacman

Released: 1982
Console: Arcade Game
Developer: Namco

Innovation: showcases the early immersive gaming experience using two-dimensional movement across a defined space

Tetris

Released: 1984
Console: Personal Computer
Developer: Spectrum Holobyte

Innovation: introduced a broader notion of space that was limitless

Showing port on Classic Macintosh

The Secret of Monkey Island

Released: 1990
Console: Personal Computer
Developer: LucasFilm Games

Innovation: showcases the ability of a developer to remaster and emulate a previous game utilizing new technology

Showing a remastered version on the Apple iPad

Sonic the Hedgehog

Released: 1991
Console: Sega Master System, Sega Game Gear
Developer: Sonic Team/Ancient

Innovation: one of the most popular games to introduce color into a mobile gaming environment

Showing 8-bit port on the Sega Game Gear

Myst

Released: 1993
Console: Personal Computer
Developer: Cyan(now called Cyan Worlds)/Brøderbund

Innovation: one of the games that promoted the sales of the CD-Rom, introduced multimedia environments and intellectual exploration as a part of the immersive adventure game

Showing original version on the Apple G3 iMac

Super Mario 64

Released: 1996
Console: Nintendo 64
Developer: Nintendo

Innovation: one of the most popular games that helped make home three-dimensional gaming accessible and ubiquitous

Pokémon

Released: 1996
Console: Nintendo GameBoy
Developer: Game Freak/Creatures Inc

Innovation: first of the mobile, social games that built an affective quality into gaming

Tomb Raider II

Released: 1997
Console: Personal Computer
Developer: Core Design

Innovation: popularized a female lead into gaming, and subverted the notion of the male gaze

Showing port on iMac Bubble

Brain Age: Train Your Brain in Minutes a Day

Released: 2005
Console: Nintendo DS
Developer: Nintendo

Innovation: one of the first games that promoted education and brain training in a mobile gaming experience

Wii Sports

Released: 2006
Console: Nintendo Wii
Developer: Atari

Innovation: one of the most popular games that created the standard for motion controlled gaming

Portal

Released: 2007
Console: Personal Computer
Developer: Valve Corporation

Innovation: showcases the illusion of movement across multiple planes, one of the most popular first-person puzzle-platform games

The Carrier

Released: 2007
Console: iPhone and iPad
Developer: Evan Young/Stopwatch Media

Innovation: the first geo-locative game for phone and tablet environments

Mass Effect

Released: 2007
Console: Playstation 3/Xbox 360
Developer: Bioware

Innovation: one of the most popular games to introduce narrative choice where users choices impact the outcome of the game

Showing original version on the Xbox 360

Dance Dance Revolution

Released: 1999
Console: Arcade Game
Developer: Konami

Innovation: showcases physical movement as competition

Showing updated version on the Nintendo Wii

The Legend of Zelda: Skyward Sword

Released: 2011
Console: Nintendo Wii
Developer: Nintendo

Innovation: one of the best examples of physical simulation that allows the user to experience realistic character movements

Strange Rain

Released: 2013
Console: iPhone and iPad
Developer: Erik Loyer/Opertoon

Innovation: one of first immersive, multimedia mobile games

Oculus Rift

Released: 2013
Console: Oculus Rift
Developer: Oculus VR

Innovation: showcases the technological advances in three-dimensional, virtual-reality gaming

Out There

Released: 2013
Console: iPhone and iPad
Developer: Mi-Clos Studio

Innovation: demonstrates the potential for mobile storytelling

Blindside Audio Game

Released: 2012
Console: iPhone and iPad
Developer: epicycle llc/Aaron Rasmussen and Michael T. Astolfi

Innovation: uses only audio to covey the story, player must navigate by listening alone

Showing as an immersive sound experience on the Sound Egg