Released: 1975
Console: Atari 2600
Developer: Atari
Innovation: introduced participatory, collaborative gaming to a home audience, provided basic forward thinking, showcases foundational concepts of the gaming environment
Released: 1981
Console: Arcade Game
Developer: Nintendo
Innovation: showcases the nostalgia for material objects in the time of cloud computing, shows how it is possible to emulate any game
Showing an updated version on the Apple iPad featuring the iCade
Released: 1982
Console: Arcade Game
Developer: Namco
Innovation: showcases the early immersive gaming experience using two-dimensional movement across a defined space
Released: 1984
Console: Personal Computer
Developer: Spectrum Holobyte
Innovation: introduced a broader notion of space that was limitless
Showing port on Classic Macintosh
Released: 1990
Console: Personal Computer
Developer: LucasFilm Games
Innovation: showcases the ability of a developer to remaster and emulate a previous game utilizing new technology
Showing a remastered version on the Apple iPad
Released: 1991
Console: Sega Master System, Sega Game Gear
Developer: Sonic Team/Ancient
Innovation: one of the most popular games to introduce color into a mobile gaming environment
Showing 8-bit port on the Sega Game Gear
Released: 1993
Console: Personal Computer
Developer: Cyan(now called Cyan Worlds)/Brøderbund
Innovation: one of the games that promoted the sales of the CD-Rom, introduced multimedia environments and intellectual exploration as a part of the immersive adventure game
Showing original version on the Apple G3 iMac
Released: 1996
Console: Nintendo 64
Developer: Nintendo
Innovation: one of the most popular games that helped make home three-dimensional gaming accessible and ubiquitous
Released: 1996
Console: Nintendo GameBoy
Developer: Game Freak/Creatures Inc
Innovation: first of the mobile, social games that built an affective quality into gaming
Released: 1997
Console: Personal Computer
Developer: Core Design
Innovation: popularized a female lead into gaming, and subverted the notion of the male gaze
Showing port on iMac Bubble
Released: 2005
Console: Nintendo DS
Developer: Nintendo
Innovation: one of the first games that promoted education and brain training in a mobile gaming experience
Released: 2006
Console: Nintendo Wii
Developer: Atari
Innovation: one of the most popular games that created the standard for motion controlled gaming
Released: 2007
Console: Personal Computer
Developer: Valve Corporation
Innovation: showcases the illusion of movement across multiple planes, one of the most popular first-person puzzle-platform games
Released: 2007
Console: iPhone and iPad
Developer: Evan Young/Stopwatch Media
Innovation: the first geo-locative game for phone and tablet environments
Released: 2007
Console: Playstation 3/Xbox 360
Developer: Bioware
Innovation: one of the most popular games to introduce narrative choice where users choices impact the outcome of the game
Showing original version on the Xbox 360
Released: 1999
Console: Arcade Game
Developer: Konami
Innovation: showcases physical movement as competition
Showing updated version on the Nintendo Wii
Released: 2011
Console: Nintendo Wii
Developer: Nintendo
Innovation: one of the best examples of physical simulation that allows the user to experience realistic character movements
Released: 2013
Console: iPhone and iPad
Developer: Erik Loyer/Opertoon
Innovation: one of first immersive, multimedia mobile games
Released: 2013
Console: Oculus Rift
Developer: Oculus VR
Innovation: showcases the technological advances in three-dimensional, virtual-reality gaming
Released: 2013
Console: iPhone and iPad
Developer: Mi-Clos Studio
Innovation: demonstrates the potential for mobile storytelling
Released: 2012
Console: iPhone and iPad
Developer: epicycle llc/Aaron Rasmussen and Michael T. Astolfi
Innovation: uses only audio to covey the story, player must navigate by listening alone
Showing as an immersive sound experience on the Sound Egg