Syllabus

DTC 208 | Fall 2025

NOTE: All matters associated with this course are subject to change. Any changes will be communicated to students.

COURSE OBJECTIVE

In DTC 208 / DIGITAL CINEMA, students will explore the techniques and aesthetic strategies of video in the age of digital media. Through a variety of short assignments and one final project, students will build basic skills in screenwriting, storyboarding, camera and sound work and editing. Students will be exposed to a range of cinema styles and approaches - continuity and montage editing, documentary work, lighting, interviews and cinematic storytelling - and will ultimately choose the approach that fits best with their creative goals.

This course will approach video production less as a set of specialized technical skills using high-end equipment, and more as a set of composition practices using commonly used tools. Students are encouraged to use their own (or borrowed) digital cameras, phones or hybrid devices that they can carry with them everywhere. There will also be a range of semi-professional video and audio equipment available for check-out from the equipment room.

LEARNING GOALS

Required 
Course Activities University 
Learning Goals University 
Learning Objectives CMDC 
Goals & Objectives
1. Mini Video Assignments Critical and Creative Thinking (ULG1) Communication (ULG4) Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts propositions, and beliefs in coherent, concise, and technically correct form. Goal 1: Demonstrate competency with computers for designing, distributing, retrieving, and preserving digital works in various mediums for humane and effective human-computer interactions Goal 2: Synthesize media forms for multimedia contexts Goal 3: Employ the principles of visual form for sophisticated image manipulation
2. Pitch Deck Critical and Creative Thinking (ULG1) Communication (ULG4) Quantitative and Symbolic Reasoning (ULG2) Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts propositions, and beliefs in coherent, concise, and technically correct form. Understand and apply quantitative, symbolic and computational principles and methods in the solution of problems Goal 7 Recognize various forms of language processing and their implications for media authoring
3. Profile Project Critical and Creative Thinking (ULG1) Communication (ULG4) Quantitative and Symbolic Reasoning (ULG2) Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts propositions, and beliefs in coherent, concise, and technically correct form. Understand and apply quantitative, symbolic and computational principles and methods in the solution of problems Goal 7 Recognize various forms of language processing and their implications for media authoring
4. One Minute Group Project Critical and Creative Thinking (ULG1) Information Literacy (ULG2) Communication (ULG4) Depth, Breadth, and Integration of Learning (ULG7) Combine and synthesize existing ideas, images, or expertise in original ways. Determine the extent and type of information needed. Express concepts propositions, and beliefs in coherent, concise, and technically correct form.By applying the concepts of the general and specialized studies to personal, academic, service learning, professional, and/or community activities. Goal 7 Recognize various forms of language processing and their implications for media authoring Goal 5 Know the basics of information architecture and knowledge management along with ways digital information can be structured for retrieval and archival purposes for different audiences

COURSE STRUCTURE

REQUIRED TEXTS/SUPPLIES

COURSE POINT-EARNING POTENTIALS

Participation(10%) Mini-Assignments (5% x 4 = 20%) Pitch Deck(15%) Interview/Profile Project (25%) One-Minute Short / group project (30%)

Schedule & Project Due Dates

Week Date Topic Assignment / Project Due
1Aug 22Introduction & Cinema Grammar
2Aug 29Camera & Lighting Basics
3Sept 5Continuity Editing & Camera CoverageFraming Assignment (5%) – due Sept 5
4Sept 12Making & Breaking Space
5Sept 19Sound 101Continuity Assignment (5%) – due Sept 19
6Sept 26Story Structure & ScriptsSound Design Assignment (5%) – due Sept 26
7Oct 3Storyboards & Pre-productionPitch Deck: Script (5%) – due Oct 3
8Oct 10Montage & Rhythm
9Oct 17Visual Evidence & Documentary PortraitPitch Deck: Storyboard (5%) & Moodboard (5%) – due Oct 17
10Oct 24Interview Setup & B-roll IntegrationMontage Assignment (5%) & Shooting Plan (5%) – due Oct 24
11Oct 31Effects & Post‑ProductionProfile Project: Rough Cut (5%) – due Oct 31
12Nov 7One‑Minute Shorts – Small‑Group PlanningProfile Project: Final Cut (15%) – due Nov 7
13Nov 14One‑Minute Short – Shoot, Edit & PostOne-Minute Script & Storyboard (5%) – due Nov 14
14Nov 21THANKSGIVING BREAK
15Dec 5One Minute ScreeningsOne-Minute Rough Cut > Final Cut (15%) – due Dec 5
 

GENERAL ASSIGNMENT AND  PROJECT GUIDELINES

Attendance Policy

Two absences are allowed. Each additional absence deducts 5 points. It is your responsibility to make sure I check your attendance if you arrive after the start of class. Frequent late arrivals, leaving early, or other forms of lack of attendance will also deduct points from the cumulative total.Participation in discussion and critique is essential.

Both attendance and participation will be monitored and deficiencies in either/both will result in lower final grades. Participation means being attentive in class, joining in discussions, engaging in informal critiques and completing all in-class and outside assignments.

It is your responsibility to make sure I check your attendance if you come to class after the start of class. Frequent late arrivals, leaving early, or other forms of lack of attendance will also deduct points from the cumulative total. Absent students remain responsible for all course matters during their absence(s). Opportunities to make up missed work may not be available. Final grades are determined from the cumulative points earned, plus or minus any deductions or additions for attendance or participation. No curving, averaging, or other manipulations are utilized. No other assessment or extra credit opportunities are planned. Incompletes are not available.

Final grades are based on the following scale:

A 94-100
A- 90-93
B+ 87-89
B 83-86
B- 80-82
C+ 77-79
C 73-76
C- 70-72
D *
F 0-69
*Notice that the grade of "D" is not offered; it reverts to "F."

Submission of Late Work

All work must be submitted as and when required. If you anticipate you will be late with an assignment, you must message me on Slack with a date (within a week) when it will be submitted.

AI Use Policy

Although most of the projects will be edited with live video shot by you, you are still encouraged to use AI tools for different aspects of production and post-production. AI can be a valuable resource for:

  • Learning and research (always fact-checked for accuracy)
  • Brainstorming and world-building
  • Mood board creation and visual inspiration
  • Planning and structuring projects
  • Video effects such a green screen and color correction.
  • Generative media for some clips, sound, and other production needs.

However, in this course, ideas and approaches will begin with you. Much of the creative process will be spent in discussion, journaling, and workshopping in and out of class. These steps are designed to slow the process down and help you develop a clear perspective and direction before you turn to AI tools.

AI should be used as a support for thinking — not a shortcut to bypass it.

  • Your final submissions must reflect your own style, approach, and aesthetic.
  • For most projects, I may require documentation of all AI-assisted work — including transcripts of chats, prompts, and outputs used during development.
  • Transparency is essential to your growth in digital media and in working with generative AI. If AI meaningfully shaped your work, you should note where and how you used it (for example: “I used ChatGPT to debug a function, then rewrote the solution in my own style” or “I generated images to explore a visual style and then used my own sketches to refine and complete the scenes”). This documentation helps track your role in a complex creative process.
  • Direct, unmodified AI outputs should not be submitted as your own work. This includes copy-pasting code, text, or images without adaptation or acknowledgment.

AI tools — including those for generative media — are powerful learning partners, but they cannot replace the slower, deeper process of design thinking, workshopping, and evolving your own ideas in dialogue with others.




The University Syllabus:

https://syllabus.wsu.edu/university-syllabus/