Syllabus

DTC 208 | Fall 2026

NOTE: All matters associated with this course are subject to change. Any changes will be communicated to students.

COURSE OBJECTIVE

In DTC 208 / DIGITAL CINEMA, students will explore the techniques and aesthetic strategies of video in the age of digital media. Through a variety of short assignments and one final project, students will build basic skills in screenwriting, storyboarding, camera and sound work, and editing. Students will be exposed to a range of cinema styles and approaches — continuity and montage editing, documentary work, lighting, interviews, and cinematic storytelling — and will ultimately choose the approach that fits best with their creative goals.

This course will approach video production less as a set of specialized technical skills using high-end equipment, and more as a set of composition practices using commonly used tools. Students are encouraged to use their own (or borrowed) digital cameras, phones, or hybrid devices that they can carry with them everywhere. There will also be a range of semi-professional video and audio equipment available for check-out from the equipment room.

LEARNING GOALS

Required Course Activities University Learning Goals University Learning Objectives CMDC Goals & Objectives
1. Mini Video Assignments Critical and Creative Thinking (ULG1)
Communication (ULG4)
Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts, propositions, and beliefs in coherent, concise, and technically correct form. Goal 1: Demonstrate competency with computers for designing, distributing, retrieving, and preserving digital works in various mediums.
Goal 2: Synthesize media forms for multimedia contexts.
Goal 3: Employ the principles of visual form for sophisticated image manipulation.
2. Pitch Deck Critical and Creative Thinking (ULG1)
Communication (ULG4)
Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts, propositions, and beliefs in coherent, concise, and technically correct form. Goal 7: Recognize various forms of language processing and their implications for media authoring.
3. Profile Project Critical and Creative Thinking (ULG1)
Communication (ULG4)
Combine and synthesize existing ideas, images, or expertise in original ways. Express concepts, propositions, and beliefs in coherent, concise, and technically correct form. Goal 7: Recognize various forms of language processing and their implications for media authoring.
4. One-Minute Group Project Critical and Creative Thinking (ULG1)
Information Literacy (ULG2)
Communication (ULG4)
Depth, Breadth, and Integration of Learning (ULG7)
Combine and synthesize existing ideas, images, or expertise in original ways. Determine the extent and type of information needed. Express concepts, propositions, and beliefs in coherent, concise, and technically correct form. Apply the concepts of general and specialized studies to personal, academic, service learning, professional, and/or community activities. Goal 7: Recognize various forms of language processing and their implications for media authoring.
Goal 5: Know the basics of information architecture and knowledge management along with ways digital information can be structured for different audiences.

COURSE STRUCTURE

REQUIRED TEXTS/SUPPLIES

COURSE POINT-EARNING POTENTIALS

Participation (10%) Mini-Assignments (5% × 4 = 20%) Pitch Deck (15%) Interview / Profile Project (25%) One-Minute Short / Group Project (30%)

Schedule & Project Due Dates

Week Date Topic Assignment / Project Due
18/25 & 8/27Introduction & Cinema Grammar
29/1 & 9/3Camera & Lighting Basics
39/8 & 9/10Continuity Editing & Camera CoverageFraming Assignment (5%)
49/15 & 9/17Making & Breaking Space
59/22 & 9/24Sound 101Continuity Assignment (5%)
69/29 & 10/1Story Structure & ScriptsSound Design Assignment (5%)
710/6 & 10/8Storyboards & Pre-productionPitch Deck: Script (5%)
810/13 & 10/15Montage & Rhythm
910/20 & 10/22Visual Evidence & Documentary PortraitPitch Deck: Storyboard (5%) & Moodboard (5%)
1010/27 & 10/29Interview Setup & B-roll IntegrationMontage Assignment (5%)
1111/3 & 11/5Effects & Post-ProductionProfile Project: Rough Cut (10%)
1211/10 & 11/12One-Minute Shorts — Small-Group PlanningProfile Project: Final Cut (15%)
1311/17 & 11/19One-Minute Short — Shoot, Edit & PostOne-Minute Script & Storyboard (5%)
Thanksgiving Break (No Class): November 25 & 27
1412/1 & 12/3One-Minute / Post-Production / Rough CutsOne-Minute Rough Cut
1512/8 & 12/10One-Minute ScreeningsOne-Minute Final Cut (20%)

GENERAL ASSIGNMENT AND PROJECT GUIDELINES

Attendance Policy

Three absences are allowed. Each additional absence deducts 3 points. It is your responsibility to make sure I check your attendance if you arrive after the start of class. Frequent late arrivals, leaving early, or other forms of lack of attendance will also deduct points from the cumulative total. Participation in discussion and critique is essential.

Both attendance and participation will be monitored and deficiencies in either/both will result in lower final grades. Absent students remain responsible for all course matters during their absence(s). Opportunities to make up missed work may not be available. Final grades are determined from the cumulative points earned, plus or minus any deductions or additions for attendance or participation. No curving, averaging, or other manipulations are utilized. Incompletes are not available.

Final grades are based on the following scale:

A94–100
A-90–93
B+87–89
B83–86
B-80–82
C+77–79
C73–76
C-70–72
D*
F0–69

*Notice that the grade of "D" is not offered; it reverts to "F."

Submission of Late Work

All work must be submitted as and when required. If you anticipate you will be late with an assignment, you must message me on Slack with a date (within a week) when it will be submitted.

AI Use Policy

Although most projects will be edited with live video shot by you, you are encouraged to use AI tools for different aspects of production and post-production. AI can be a valuable resource for:

However, in this course, ideas and approaches will begin with you. Much of the creative process will be spent in discussion, journaling, and workshopping in and out of class. These steps are designed to slow the process down and help you develop a clear perspective and direction before you turn to AI tools.

AI should be used as a support for thinking — not a shortcut to bypass it.

AI tools — including those for generative media — are powerful learning partners, but they cannot replace the slower, deeper process of design thinking, workshopping, and evolving your own ideas in dialogue with others.


The University Syllabus:

https://syllabus.wsu.edu/university-syllabus/