7/22

Digital games (which includes video games, apps and arcade games) emerge quite naturally from digital technology, because  computation (keeping score), interactivity (making play choices), narrative (story worlds), social interaction (fun with friends) and random effects (rolling dice) are all quite easy to simulate on a computer.  Choose a favorite video game from your childhood and apply a brief game analysis as described in section 7.2 of the Digital Games chapter. What about the technology of the time made the game leave such an impression on you?

When I was growing up my brother and I played Sonic the Hedgehog the most. I was 5 or 6 at the time, but for me I liked how he was blue cute animal, collected rings, on a tropical island and he was super fast. He didn’t have any super heroic powers, like moving elements or could fly. He just curled up in a ball and went a million miles per hour, I loved it.

The idea of the game as to collected all of thing rings in the level, collecting more rings gave you more points,  get the quickest time during the level, collect the extra fast shoes and defeat Dr. Egghead at the end of the levels. Wasn’t to hard for a little girl. It was fun and if I could find a Sega somewhere I would probably try to play it again.

 

Another game I remember being popular when I was little was Pokemon. I recall a friend having the Nintendo 64 game Pokemon Snap. He loved it and it was hard to get him away from him when I would be at his house and there to play.

Today I don’t play video games. But my husband bought a pre loaded super Nintendo and him and my daughter play super Mario bros and super Mario world. It’s really the cutest thing. I enjoy watching him teach her how to fight the Koopa and her favorite part is to find Yoshi and have him tag along in the adventure.

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