Tag Archives: DTC101

Blog 8-Red Riding Hood

@starlingpreston

 

In Medium is the Massage, Fiore states that “media, by altering the environment, evoke in us unique ratios of sense perceptions,” (41). Leishman’s interactive games, “Redridinghood”, appeals to multiple sense perceptions, sight, touch, and sound. The game allows its players hear an upbeat and modern tune while playing the game using a computer. Being a classic story, one would not typically associate upbeat tunes and computer games with Red Riding Hood. Previously, Red Riding Hood had been a printed version or orally recited to people. Now, the game appeals to sight because the characters now move by themselves with interactions from the users. One would’ve not been able to previously interact with the characters, and influence their choices.

Furthermore, as Fiore describes, “the method of our time is to use not a single but multiple models for exploration” (68). This means that since the story of Red Riding Hood, is now being told through an interactive game, that the users’ point of view is no longer fixed. Using the computer, one is no able to explore Red Riding Hood’s modern world and create the discoveries and interactions. Previously, the story would be told, and there would only be one pathway to one ending for that story. The computer interaction now allows users to create their own pathways and endings that eliminate the “fixed point of view” and “fragmentary outlook” that print technology created through the public (Fiore 68). Electronic media allows users to use their senses to explore familiar stories.

Shy Boy: Electronic Literature

“Electronic literature, generally considered to exclude print literature that has been digitized, is by contrast “digital born,” a first-generation digital object created on a computer and (usually) meant to be read on a computer. “(Hayles) In other words, it is still print literature but it is modified to become electronic literature by computer programs. With digital technologies, electronic literature thoroughly integrated with printing literature to make new inputs to literature field nowadays.  “Shy Boy” is great example for electronic literature and it is a poem that is created by computer with digital production. “Shy Boy” was very early production for Thom Swiss. Collaborating people underneath poems is his work but he’s not a programmer; he’s a language person. He tried to put a team of people to work on single pieces or group of pieces. For “Shy boy”, he used to capture the ideas, which were inside of his head, then he contacted to one designer and one editor. At this point, they worked as the team as combined all their pieces of work together to make new production. Also, “Shy Boy” had soft music that got along with the video and the way that the words were disappearing and appearing. “Electronic text remains distinct from print in that it literally cannot be accessed until it is performed by properly executed code. The immediacy of code to the text’s performance is fundamental to understanding electronic literature, especially to appreciating its specificity as a literary and technical production” (Hayles). With the print literature, we can’t have this process that make the document is more interesting like electronic literature.

Authoring project 1

 

I didn’t know what to do my project on at first I just I knew I wanted to do a video. The first thing that popped into my mind was super Mario. My favorite Mario game is Mario kart so I decided to do it on Mario kart Wii and compare it to Mario kart 64. The sound and music that I chose were from Mario kart 64 and Mario kart Wii. I purposely chose these sounds and music to see if you can tell which music is from Mario kart 64 and Mario kart Wii. I also chose those specific race tracks because they are most common race tracks that we play or see specially the rainbow road. The point I was trying to get across was how much this game has changed throughout the years. I’ve played both Mario kart Wii and Mario kart 64 and I’ve seen many differences from the music to weapons, to characters, to the road tracks. That’s what I was trying to show in my video. Throughout producing my work I have learned that Mario kart has changed a lot and is that is still a popular game today and it will continue to change and kids will continue to play Mario kart.

http://www.youtube.com/watch?v=AZ0n5uh0Ef4&feature=youtube_gdata

 

 

 

Shy Boy: Electronic Literature

RachaelS_dtc

Shy Boy is poem created on a computer that has visual effects as well as words. This piece is an example of electronic literature. Katherine Hayles, the author of “Electronic Literature: What is it?” explains why this piece would not be considered print. Electronic literature is “a first-generation digital object created on a computer and (usually) meant to be read on a computer” (Hayles). This does not include pieces, such as word documents, were the work can be read in print. Shy Boy was created to be read on a computer because the words move and disappear. The movement of the words allows the reader to come closer to the overall meaning of the poem. The poem tells of the feelings of a shy boy. He wants to fade into the background and vanish. During Shy Boy, the word ‘vanish’ actually disappears, adding emphasis on the boy’s emotions. Shy Boy cannot be told the same way in a print version. The reader would not have the same experience with Shy Boy in just print, which is the author’s intention. This electronic literature piece was create by the author for the purpose of experiencing it on the computer. Electronic literature “challenges us to re-think our assumptions of what literature can do and be” (Hayles). Literature is no longer just print. Authors can have moving words, sound and moving images to better convey their message to the reader.

Fair Use and U.S. Copyright Laws

Authoring and giving permissions are the rights of the owner of the copyright to the people who want to reproduce for their purposes. “One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords” (Copyright) and “One of the more important limitations is the doctrine of “fair use.”” (Fair use). The fair use was contained in section 107 through section 118 of U.S copyright law. From section 107, there are many various purposes for reproducing work may be considered fair. Also, there are four main principles to be considered in determining that it violates to the copyright law or not. They are characteristics with purposes, the nature, the quantity with substantiality and the potential value of the reproducing work.

For the “Star War Fan Film”, I think it violated to the U.S copyright law because it used the original video from the movie to make commercial video by modifying in the end.  “The effect of the use upon the potential market for, or value of, the copyrighted work” and “The purpose and character of the use, including whether such use is of commercial nature or is for nonprofit educational purposes “(Fair use).  For the “Star Wars Saga”, in my opinion, it violated to the U.S copyright law as well as the “Star War Fan Film” did. The video maker still used the original video from the movie but this time, the video owner modified the video by combining multiple scenes of “Star Wars”. “The amount and substantiality of the portion used in relation to the copyrighted work as a whole” (Fair Use).

Star Wars: Copyright and Fair Use

@RachaelS_dtc

The two videos of Star Wars are examples of being able to use copyrighted materials legally through Fair Use. Fair Use for copyrighted material can be used for criticism, teaching, comment, news, research and parody. To remain within the Copyright law, the material used is limited and  cannot have “an effect on the copyrighted work” (Copyright). Copyright laws “assure authors the right to their original expression, but encourages others to build freely upon the ideas” (Lethem). I believe both videos from Youtube are within the U.S. Copyright laws. The first video, “Star Wars Fan Film,” is a fan-made film with similar ideas of the original storyline. The Jedi is defending something important (the Essence of the Force) from evil and fights with the Force and light sabers. This video is a parody because the Essence of the Force is a soft drink, Mountain Dew. The second video, “Star Wars Saga (The Best Trance Remix Montage),” includes multiple parts of the six Star Wars movies with a music remix in the background. The sound from the movies are not used, instead the Star Wars theme song has been remixed. This song is recognizable, but it has enough changes to make the remix an original. Also, I believe the footage used from the movies is short enough to not be plagiarized. This video can be seen as educational because it reveals important events throughout the Star Wars Saga. Although I see these video to be legal under Copyright laws, the Federal courts can disagree since they decide what is “fair.” I see these videos as harmless and will not affect the market value of the original work.

Copyright and Fair Use

@starlingpreston

“The distinction between what is fair use and what is infringement in a particular case will not always be clear….” (Copyright Fair Use). When determining what is fair use or not, a couple of characteristics such as purpose of the material and the effect on the market must be taken into consideration. I think that the remix star wars clip, “Star Wars Saga,” is brushing the fine line of being illegal. First off, the whole video is all clips from different Star Wars episodes. So while, it uses “portions,” from different episodes, the whole video is composed of the Star Wars Saga (Copyright). I think that it is illegal in terms of the saga as a whole.

Furthermore, the Mountain Dew fan film is in my opinion, also illegal. Fair use is determined by whether the material has, “an effect on the value of the copyrighted work,” (Copyright). The video uses Star Wars to promote another product, where Star Wars fans may hate Mountain Dew and limit their consummation of Star Wars precuts because of its supposed endorsement of that drink. Therefore, decreasing the value of Star Wars in the market. The nature of the work was not to promote Star Wars, but to use a well- known material to increase the value of a beverage product. So the “nature,” of the work was not fair at all, unless Mountain Dew could promise the Star Wars Co-operation a increase of value in the market system (Creative Commons).

Remediation

The way news is broadcasted on television has changed a lot since the early 90’s.  The 1990 ABC World news clip had a much more simple and straightforward manner to it, whereas the 2008 broadcast was busy and multifaceted.  On a visual level, the ABC video was toned down with a single view, the news anchor presents himself warmly so as to give the viewer a sense of personal connection.  In the second video, there are several camera views and those speaking are doing so in a way that feels detached.  The television screen is also covered in other information and or news.  The significant increase in activity and information gave me anxiety as it makes you feel like you need to hurry up and grab every bit of information you see.  Also, the dialog is more superficial in context and brief in delivery.

 

Bolter and Grusin noted “television news programs also show the influence of the graphical user interface when they divide the screen into tow or more frames and place text and numbers over and around the framed video images” (p.189).  I thought the example of what visually holds the viewers interest when looking at modern art was an interesting comparison.  While a work of art is compositionally created with the intent of keeping the eye interested, the news interface has the opposite effect on me.  It is too much information in my opinion and I find myself tuning it out completely.

News and Remediation

When I reviewed the news broadcast 1990 and the news broadcast 2008, I realized there are definitely some noticeable changes. For instant, in the news broadcast 1990, the screen was only for the reporter. After his talk, they could show the view the video or the current event scenes. “Its raw ingredients are images, sound, text, animation and video, which can be brought together in any combination”(Remediation 31). It was pretty straight and solid orientations for the news broadcast 1990; one single thing happened at the time. That way, they combined to become the news broadcast at that time.

In the news broadcast 2008, there could be many reporters at the same screen and they all could talk about one subject. More than that, they could be minimized and moved to the left or right of the screen for showing the related video while the reporters were talking. Besides, the reporter could move anywhere that makes the news more interesting. “These devices, characterized by multiple images, moving images, or sometimes moving observers, seem to have operated under both these logics at the same time, as they incorporated transparent immediacy within hypermediacy”(Remediation 37). The news broadcast 2008 applied these logics very well and efficiently.

“The computer always intervenes and make its presence felt in some way, perhaps because the viewer must click on a button or slide a bar to view a whole picture or perhaps because the digital image appears grainy of with untrue colors. Transparency, however, remains the goal”(Remediation 46). However, the news broadcast 1990 and 2008 still had the same main goal; it was proving and updating accuracy information for the viewers. The technology has changes but the news was remaining the same.

 

Bolton and Grusin

@starlingpreston

Bolter and Grusin describe remediation as, “the representation of one medium in another,” and that it is, “a defining characteristic of the new digital media,” (Remediation 78). Both the newscasts are used to explain different aspects of remediation. First off, while both contain videos of events and running headlines at the bottom of the screen, the 2008, newscast allows for more face to face video chat. The newscaster of CNN is able to speak with two other people at the same time using video cameras and live broadcasting. The ABC news is able to show different clips of Nelson Mandela, but is not able to directly speak with him at the same time that the news is going. However, as Bolton describes, remediation, “ensures that the older medium cannot be entirely effaced,” (79). This is true. While the 2008, news incorporates new mediums such as live broadcasting, it did not cut out scenes from other places or the news cast itself. However this raises a question, is live broadcasting from digital cameras trying to remediate television, or is television trying to remediate digital cameras?

Furthermore, the 2008, news asks its viewers to send in emails and offer opinions, which the 1990 clip did not.  Bolton and Grusin say that the new media “is offered as an improvement,” (79). This could be an example where the links on the news now allows its viewers to become more invested in the news. It creates that connection between the viewers, the medium, and the news.