March 1: Multimedia Fiction

Read: 

Blog: Explore the works above so that you are at least familiar with how they employ multimedia, kinetic typography, interactivity, game-like features, navigation, multi-linearity, fragmentation, juxtaposition, narrative sequence and interface design to create fictional spaces. Then choose two or three works to explore in-depth. How do the works generate their fictional worlds? How do you “understand” the works as fictions? Are there plots and characters? Are these works immersive, abstract or some combination of the two? Make screen grabs of portions of the works to support your observations.


IN-CLASS TOPICS/ACTIVITIES:

TALK: Multimedia Fiction, Flash, interactivity

IN-CLASS EXERCISE:

adding video images and sound to Twine projects

Adam Hammond twine 2.1 tutorial

The Uncle Who Works for Nintendo (horror twine)

Twine-bending Twine Games

Leave a Reply