Classical Aristotelian 3-Part Structure
A young man is undergoing abuse at the hand of his narcissistic father. During the first part of the story, he undergoes intense abuse before finally rebelling against him, only to be shot down. The second part takes place over a decade later, in which he is finally able to kill his father and free himself of the abuse. In the third and final part, more years have passed, and he must now overcome the trauma he has faced in order to avoid passing it onto his daughter and continuing the cycle of abuse.
Kishotenketsu 4-Part Structure
A science-fantasy adventure that takes place in a world where a person’s thoughts and feelings can have real effects on their physical reality. The story starts by introducing the audience to a society full of war and violence, with many people obsessing over not having peace and desperately wanting war to end. The development sees the war get worse and worse, only for an ancient being to reveal that because they are so obsessed with not having peace, they continue to attract circumstances that make them obsessed for peace. The conclusion arrives when thoughts creating reality are revealed to the population, but they don’t believe it. They return to the never-ending cycle of war, while the protagonist is left to find their own peace.
A story about a battle in a sci-fi universe told through the perspectives of three different groups of people. There is the first faction and the second faction who are battling out against one another, and a group of civilians stuck in the middle simply trying to get out alive.
A group of friends who have the ability to shift their consciousnesses to other realities find themselves stuck in a strange dimension surrounded by impossible terrain and fantastical creatures. This dimension is populated by strange flying creatures as well as an intelligent race of intelligent beings that are made of pure energy. It is unknown how the friends can escape and how this reality came to be.
A short retelling about the time I accidentally set the fence on fire at my dad’s house during the Fourth of July. It humorously exaggerates my anxieties and fears that eventually come true as I nervously hold a roman candle the wrong way.
The story Great Rock n’Roll Pauses tells the story of a family who live in the desert. This family consists of a dad, who works as a doctor. A loving and supportive mom. A 12 year old daughter (and author of the story). And lastly, there is the older brother of the family–Lincoln–who has a hyper-fixation on pauses in rock and roll songs.
The conflict of the story revolves around the father and Lincoln. Lincoln is seemingly obsessed with the pauses found in rock songs, and seems to have little other interests besides this. He does not have any friends aside from his family members, and it is due to this special interest of his. His father wants Lincoln to develop interests in other things, so that his son can make some friends and live a more “normal” life. When Lincoln resists his attempts, this leads to him crying and the father regretting pushing his son so hard.
From reading this story, it seems that Lincoln is autistic. Autistic people tend to be extremely interested in only a few specific things/hobbies. These are called “special interests” and Lincoln has a special interest in the pauses in guitar rifts. Additionally, he has difficulty making friends, a trait commonly found in those with autism. Lastly, the scene where Lincoln begins crying and curls up into a ball after his dad gets upset with him gives me the impression that he is special needs.
While Lincoln does not change in the story, his father does change. He accepts his son’s limited interests and decides to be a better father to him.
This story inspired me when it comes to writing a diagrammatic story in one particular way. During the start of the story, it has a slow burn/pace and introduces readers to the characters. There is a lot of characterization, and we get a good idea of each of the characters by seeing all of these details that don’t impact the plot directly. I could write a story where I do the same thing, introducing all of these small characterizations to get readers invested in who they are reading about and to learn more about them.
The short film that I chose to watch was called “She And Her Cat.” It follows the story of a Japanese woman who adopts a male cat. The cat soon falls in love with her, and later on, in the story rejects the affection of a female cat that he later meets.
Toward the end of the story, the woman receives a phone call that causes her a great deal of distress. She starts to cry intensely and falls into a depression. The cat can’t do anything but comforts her. As time goes on, she eventually recovers and the show ends in a happy tone.
This short gives me “slice of life” vibes. There is no overarching conflict, just something that appears randomly and isn’t foreshadowed at all in the short, just like what can commonly happen in real life.
The short invoked feelings of nostalgia in me, as it reminded me of the cats I had in my childhood home. A lot of the things the cat said invoked feelings of romance and longing, which makes perfect sense given the tone and setup for the relationship between the cat and his owner.
The narrative structure that I found reminds me greatly of the kind found in the previously mentioned slice-of-life genre. It’s really just two people (or one person and a cat in this case) going about their lives and dealing with life’s mundane problems as they are handed to them. This makes the plot more relatable, but it comes at the cost of making the stakes much lower.
In the 90s crime drama/comedy Fargo, you see the story of a man named Jerry orchestrate his wife’s kidnapping. The reason why he does this is for money, but his reason for why he needs the money is unknown.
The action/rising tension of the story comes about with Jerry asking the two criminals to do the job, the criminals breaking into the house, and then escalating again to the triple homicide. This is one of two high points in the film where the tension is very high, and the story shifts dramatically.
There is another point in the story where things shift, that is when the funny-looking guy gets shot and then shoots and kills Gene’s father. The movie seems to shift to a much more nihilistic tone, as we find out shortly after that Gene has been killed by the other criminal and that Jerry is very likely to be caught and go to jail.
The rest of the film falls into the “Pity and fear” category of the tragic structure, becoming more anxiety-inducing and tragic as everything falls apart at an even greater pace than before. It’s hard to watch everything unfold while imagining Jerry’s son going through life with his mom and grandpa dead, and his father in jail for in-directly causing the deaths of them both.
If it wasn’t already obvious before, Jerry is a deeply selfish man who is never shown to really care about his wife or son. He only did it for money, and when everything falls apart his only concern is fleeing. He is never once shown genuinely caring about his son, or even asking if Gene is okay after the funny looking guy tells him that “…blood has been spilled.” The end of the film where he is shown crying and resisting the police as they arrest him put the nail in the coffin that he is a slimy, pathetic worm who only cares about himself.
My name is Gibson, and I am currently enrolled here at Washington State University with the intention of getting a certificate in game design. I am 23 years old and I am very passionate about video games, music, and animation.
The genre of storytelling that interests me the most is horror, specifically psychological horror. This brand of horror tries to get viewers/participants into a certain mental state to scare and disturb them. One of the most common ways of doing this is getting viewers attached to a certain character, and then putting that character through life-threatening situations.
Video games is by far my favorite medium for storytelling. I love the amount of interactivity in games, as well as the interactivity they provide for players. There is a lot of freedom in how a creator wants to make a game. They can make it very linear or very sandbox-like, for example. There are many things you can do with a game that would be much harder to do with a movie, such as providing players with choice in how they want to accomplish objectives and experience the story.
One of my favorite games would have to be Red Dead Redemption 2. This game tells the story of a man named Author Morgan, who runs with a gang of outlaws in the wild west. He starts off the game as a bad, cruel man, but evolves into a good soul and changes drastically through the course of the game. It’s one of the few games that have really made me cry.