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Group Projects


Project 1

Project 4

“The web is a foam of ever popping bubbles, ever changing shop windows.”

Medium: stained glass; Pretty, appealing; Can be big or small; Maintains color scheme and original shapes; Mixture of smooth and foggy glass to accentuate shapes and colors; Rules: bottom to top (story starts low and builds to climax); Right to left (sun will start shining from the right if windows are faced North)

:spider_web: —> the web

= —> is

:thought_balloon: —> foam

:balloon: :sewing_needle: —> pop-ing

:bubbles: —> bubbles

:infinity:  —> ever

:low_battery: —> changing

:shopping_trolley: —> shop

:window::window: —> windows

Volume 1

  • Work: Deviant: The Possession of Christian Shaw by Donna Leishman
  • Fictional account of a “demonic possession”
  • Features a simplistic art style, which was probably easier to work with in 2006
    • The people look unnatural, which creates an unsettling feeling
  • It’s not clear what objects you can interact with, making you work to explore the world
    • Makes it exciting when you find something
      • Which turns if something bad is happening

Volume 2

  • Work: Hypercube by William Gillespie
  • A nonlinear work presented in the form of cube
    • You navigate by clicking the spaces of the cube
      • Creates dense relationships between parts of the story
      • The words on each space, as they’re chosen, alter how you read each part
    • The structure allows backtracking, but in a different order, altering the experience
  • Creates a rich reader experience through a minimalistic style
  • Differences from Volume 1:
    • With no artwork, this work created its experience in a much different way
      • With a progress in years, we thought there would be a jump in technology used (e.g., fancier effects), but this author made a different choice
        • We thought the story was effective in its approach

Volume 3

  • Work:  Hobo Lobo of Hamelin by Stevan Zivadinovic
  • A twisted fairy tale told via what seems like parallax scrolling described as a digital pop-up book
  • The artwork is kind of scribbly, rough, and simplistic
    • Effective for the fairy tale environment
  • Has some animation pieces that add some flair
  • With background and foreground pieces, the author is able to have many layers active at the same time
    • The technology allows the reader to scroll back and forth, to better see the active pieces
  • Differences from Volume 2:
    • Not sure if the scrolling technology was available for Volume 2, but here it creates a dynamic reader experience
    • The addition of artwork did help make for a more engrossing reader experience
    • There seemed to more of a layered story here and one that was more concrete (less interpretation needed)

Volume 4

  • Work: Textos Guerreros by Pablo Somonte Ruano
  • Described as a linguistic experiment, this work is based on governmental messaging that inundates the people of Mexico, but is randomized in certain parts with local lingo identified by the author during their time in Mexico City
  • The work doesn’t have a narrative and serves more as an artistic statement open to interpretation
  • The randomized wording changes how the work reads, and each iteration is open to new interpretation
  • Differences from Volume 3:
    • We again see a drastic shift in artistic approach, where our previous work had intricate artwork, this work had minimal
    • We lose the dynamic scrolling but introduce randomness for a sense of a living creation
      • Potentially has more interpretability due to this randomness