Syllabus

DTC 477: Advanced Multimedia Authoring

Spring 2024

Location: VMMC 111
Class Time: MW 4:20pm-5:35pm
Instructor: Will Luers
Phone: 503-975-3254
Email: wluers@wsu.edu
Office Hours: MW 3pm-4pm in the Digs or on Zoom most days after 12pm.
Site: http://dtc-wsuv.org/wp/dtc477/

NOTE: All matters associated with this course are subject to change. Any changes will be communicated to students.

Course Rationale

DTC 477 Advanced Multimedia Authoring builds on the HTML/CSS skills developed in DTC 355 and provides a broad look at the various tools, design approaches and scripting languages (such as HTML5, CSS3, Javascript and jQuery) for creating dynamic multimedia objects for a variety of platforms, including mobile phones and tablets.  The world of digital publishing is changing rapidly and this class seeks to respond creatively and analytically to these changes by introducing students to an array of skill sets.

The CMDC aims to achieve three main goals: to 1) provide students with knowledge and skills for developing their own knowledge-making, 2) facilitate exploration, and 3) prepare students for the field and the world beyond. 

Learning Goals

Required 
Course Activities University 
Learning Goals University 
Learning Objectives CMDC 
Goals & Objectives
1. Interactive Website/E-lit Project (Javascript basics) Critical and Creative Thinking (ULG1)

Communication (ULG4)

Combine and synthesize existing ideas, images, or expertise in original ways.

Express concepts propositions, and beliefs in coherent, concise, and technically correct form.

Goal 1: Demonstrate competency with computers for designing, distributing, retrieving, and preserving digital works in various mediums for humane and effective human-computer interactions

Goal 2: Synthesize media forms for multimedia contexts

Goal 3: Employ the principles of visual form for sophisticated image manipulation

2. Maps Project: Javascript API (introduction to programming and geolocation) Critical and Creative Thinking (ULG1)

Communication (ULG4)

Quantitative and Symbolic Reasoning (ULG2)

Combine and synthesize existing ideas, images, or expertise in original ways.

Express concepts propositions, and beliefs in coherent, concise, and technically correct form.

Understand and apply quantitative, symbolic and computational principles and methods in the solution of problems

Goal 7 Recognize various forms of language processing and their implications for media authoring
3. Canvas Project/Weather App: Javascript Animation
(program an original interactive object)
Critical and Creative Thinking (ULG1)

Communication (ULG4)

Quantitative and Symbolic Reasoning (ULG2)

Combine and synthesize existing ideas, images, or expertise in original ways.

Express concepts propositions, and beliefs in coherent, concise, and technically correct form.

Understand and apply quantitative, symbolic and computational principles and methods in the solution of problems

Goal 7 Recognize various forms of language processing and their implications for media authoring
3. Final Project: (responsive HTML5 app with Javascript) Critical and Creative Thinking (ULG1)

Information Literacy (ULG2)

Communication (ULG4)

Depth, Breadth, and Integration of Learning (ULG7)

Combine and synthesize existing ideas, images, or expertise in original ways.

Determine the extent and type of information needed.

Express concepts propositions, and beliefs in coherent, concise, and technically correct form.By applying the concepts of the general and specialized studies to personal, academic, service learning, professional, and/or community activities.

Goal 7 Recognize various forms of language processing and their implications for media authoring

Goal 5 Know the basics of information architecture and knowledge management along with ways digital information can be structured for retrieval and archival purposes for different audiences

The assignments and activities for this course reflect these objectives and serve to assist students with reaching program goals.

Course Structure

  • Focus on the manual creation of web-based objects and other digital interfaces
  • Readings, discussion of concepts, and application of theory
  • Multiple assignments and projects
  • Conceptual and creative work with ideas explored in this course

Online tools 

  • Slack – download and sign-up with your wsu account. Once you are invited to the class channel you will see it in the sidebar.

Required Course Texts and other resources

  • Codecademy for JavaScript tutorials
  • Sublime Text or a similar text-editor
  • Selected online readings
  • Flash drive or portable media storage on which you can save and transport your work

Course Point-Earning Opportunities

  • Javascript Codecademy: 10% x 2 = 20%
  • Interactive Website: 10%
  • E-Lit Project: 10%
  • Map Project: 15%
  • Canvas Project: 15%
  • Weather App: 10%
  • Final Project: 20%

Class Schedule

Course Schedule
WEEKLY SUBJECTS ASSIGNMENTS/PROJECTS
Week 1
January 8
& January 10
 
Week 2
January 17
 
Week 3
January 22
& January 24
 
Week 4
January 29
& January 31
Javascript Codecademy #1 (due January 29)
Week 5
February 5
& February 7
Interactive Website (due Feb 7)
Week 6
February 12
& February 14
Javascript Codecademy #2 (due Feb 12)
Week 7
February 21
E-Lit Project (due February 21)
Week 8
February 26
& February 28
 
Week 9
March 4
& March 6
Map Project (due March 6)
Week 10
March 18
& March 20
 
Week 11
March 25
& March 27
 
Week 12
April 1
& April 3
 
Week 13
April 8 & April 10
Canvas Project (due April 10)
Weather App (due April 10)
Week 14
April 15
& April 17
 
Week 15
April 22
& April 24
Final Project for Peer Review (due April 24)
Final Project for Grading (due April 29)

General Project Guidelines

  • Multimedia projects should address usability, navigation, and design issues raised in this course and in DTC355
  • Multimedia projects should utilize attractive and effective design and layout
  • JavaScript coding, HTML/CSS mark-up, site design and content must be your own work. You may use snippets of code and ChatGPT to build your project, but it may not be another’s code that you call your own.
  • Content should be substantive and should be written/created by you
  • All images not created by yourself or in collaboration with an AI image generator must be clearly labeled with ownership and copyright information
  • Multimedia projects should be checked thoroughly for errors. There is no excuse for sloppy writing and such mistakes will count against you.

Assessment and Final Grades

Both attendance and participation will be monitored and deficiencies in either/both will result in lower final grades. Participation means being attentive in class, joining in discussions, engaging in informal critiques and completing all in-class and outside assignments.

You are allowed 3 class absences. Each class absence after that will result in a 3-point deduction from the final cumulative points. It is your responsibility to make sure I check your attendance if you arrive after the start of class. Frequent late arrivals, leaving early, or other forms of lack of attendance will also deduct points from the cumulative total. Absent students remain responsible for all course matters during their absence(s). Opportunities to make up missed work may not be available.

A
A-
93-100
90-92
B+ 87-89
B 83-86
B- 80-82
C+ 77-79
C 73-76
C- 70-72
D
F 0-69

Notice that the grade of “D” is not offered; reverts to “F.”

Submission of Late Work

All work must be submitted as and when required. If you are sick or have an emergency, you must make contact with me (best to use Slack) and arrange a time to submit work. 

Use of AI in This Course

I do not prohibit the use of AI in this course since it is clear that it can assist with mundane tasks or expand your ability to do your digital work, especially with coding. AI tools will become a standard practice in web design and development by the time you graduate.

That said, in order to use the AI tools properly, you need to understand JavaScript before your can manipulate scripts generated by AI. You will not be able to pass the class, but letting AO take over your own creative thinking.

Understand the basics first and then you can use these tools for fast iteration of your ideas. You will need to document how and what you use for your projects from AI by detailing your prompts and workflow in the comments of your source code. I expect your use of AI to be a starting point for your output and that you will layer your own insights and creativity over it so that you can uniquely express yourselves.


The University Syllabus:

https://syllabus.wsu.edu/university-syllabus/

 

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