By Anna, Simone, Elias, Corey, and Kristen
Unit Schema: Intro/Framing – thinking about media schema, print/oral/digital. Dene’s textbook schema.
1 – fragmentation / generation (could do wordclouds/data visualization in this unit if we wanted) (sea & spar between; Tokyo gorge poems; poetry bot?)
2 – sensoria (the struggle continues; the waves one; you do not deserve such praise)
3 – obsolescence / ephemerality (preservation issues – Patchwork Girl?; degeneration one?; one-off events eg. the being @spencerpratt; location-specific?)
Possible 4 – authenticity/unreliability – being @spencerpratt netprov; the Baghdad blogger; Fake News; use of digital medium; War of the Worlds broadcast? (intimacy, orality – precursor to twitter; podcasts?) kairos (hypertext essays)
Unit 1: Fragmentation/generation
Week 1 – Framing: oral/print/digital. McLuhan (the Medium is the Message?) Theory reading? Hayles?
Week 2 – Sea & Spar Between (http://nickm.com/montfort_strickland/sea_and_spar_between/index.html) and the Tan Lin systems theory/Art of French Cooking one (http://supercentral.org/cookingsystem/)
Week 3 – Toroko Gorge poems & remixes (http://nickm.com/taroko_gorge/)
Week 4 – Oulipo & Word Replacement Machine? The N+7 Machine (http://spoonbill.org/n+7/) & content Forever
Word Replacer II
Unit 2: Sensoria
Week 5 – YHCHI text
Week 6 – Nothing You Have Done Deserves Such Praise
Week 7 – slippingglimpse; hatnote Listen to Wikipedia http://listen.hatnote.com/
Week 8 – something involving walking around? Clio History Project? Project Ararat? Pokemon Go? (resist fine art – have something pop culture); projects pinning stories/narratives to map like LA Flood Project?)
Possible assignments:
– if not time to teach code, can make some kind of collaborative text using google docs, or twitter, or a wordpress, or…
OR – teach code, make something in Twine
Unit 3: Obsolescence/Ephemerality
Week 9 – Patchwork Girl & early elit (ELMCIP in-class assignment?)
Week 10 – the Listeners?
Week 11 – LA Flood Project? Being @spencerpratt?
Week 12 – round-up problematizing summary week; future of elit (new tech? How to Rob A Bank (phones, social media)); bigger discussion about surveillance, we’re all generating our own texts all the time; debate on whether we should document ephemeral texts? fundamental corruption of meaning? http://www.independent.co.uk/news/world/americas/att-nsa-skyscraper-building-new-york-surveillance-hub-snowden-a7421951.html this fantastic building on a powerpoint slide
By Adela & Scott
ENGL 227: Introduction to Electronic Literature
Dr. Rogers/Ramos
- Build a solid understanding of electronic literature, how it is made, how it is read, difference between print and digital, what are the different kinds of elit that shape the field.
- Make a story taking advantage of the affordances available
- Employ tools and technologies to convey an experience
- Critical understanding of software, code, materiality, play, platforms,
- Leveraging digital tools and technologies and social justice through storytelling, play, …
Module 1: Highlights, Texts, Concepts, and Platforms
Goal:
- Introduce elit
- Contrast with print
- Introduce concepts
- Develop vocabulary for discussing, analyzing, and engaging with elit
- Practice analysis
Day 1: What is Electronic/Literature?
Introductory assignment – Describe this work of electronic literature, identify commonalities and differences, questions about content, reading practices, software, etc.
Texts to examine:
- How to rob a bank
- Her Story
- Gone Home
- Stanley Parable
- Beneath Floes
- The Temple of No
- Introduction to story:
- Guest speaker ~ Jason Skipper | What is story
- Medium and Platform
- Narrative Structure (linear, non-linear, multilinear)
- Character and Setting
- POV, Mood, and Tone
- Theme, Symbol/Motif/Leitmotif, Metaphor
- Interactivity and Multimedia
Assignment #1: Analysis and close reading of one work of their own choice.
[Assign project for next module so that ss start considering what they want to do and use class days in Module 2 to intentionally build toward their story]
Module 2: Digital Storytelling
Goals:
- Fluency in creating and editing a story
- Fluency in creating a choice of software
- Practicing Module 1 concepts by applying them
- Workshops, peer review, feedback (in-class, co-teaching, etc)
Structure model so that they can prototype their project as we move along
Guest instructor: Jenna Stoeber and Misty Jones
- Sound and Gesture
- Sensory Modalities: Movement
- Teach the tool
- Storyboarding and story development – prototyping
- Workshopping, peer review, feedback
Materials and Resources:
- Traditional (audio, video, still photo)
- Twine
- Kinetic Poetry (After effects, Apple motion, Hype 3.5)
Assignment #2: Story or Kinetic Poem
Module 3: Social Justice Games
Goals:
- What does it mean to do work for social justice?
- Examine sample texts:
- Fox Harrell
- Never Alone
- Papers Please
- That Dragon, Cancer
- Games for Social Change
- Limbo
- Life Line
- Hearts and Minds
Guest Speakers:
Joel Zylstra
Saiyare Raphaei (Jones)
Kate Hoyt (?)
Galen Ciscell
Assignment #3: Build a game, collaborative project
Test: usability, etc., assessment
Final Exam: Exhibit at the UC to test