The Electronic Literature Collection Volume 3

The Electronic Literature Collection Volume 3 is a collection of 123 works published in 2016 by the Electronic Literature Organization. It features works from 26 countries, 13 languages and includes a wide range of platforms from physical interfaces and iPhone apps to Twitter bots and Twine games to concrete Flash poetry and alternate reality games to newly performed netprov and classic hypertext fiction.

In 2018, the local files for the collection were given to the ELL from the ELO to put on the ELO Repository Website, hosted by the Electronic Textual Cultures Lab. The files were later moved to the ELO server in 2019.

COPIES IN THE ELECTRONIC LITERATURE COLLECTION VOLUME 3

Viewing 91-100 of 123 Results

2014

The P.o.E.M.M. Cycle (Poetry For Excitable [Mobile] Media) (v1.0)

Lewis, Jason

2009

The Readers Project (v1.0)

Cayley, John

2013

The Silent Numbers (v1.0)

Kirkpatrick, Matthew

2000

The Struggle Continues (v1.0)

YOUNG-HAE CHANG HEAVY INDUSTRIES

2013

The Way Bot (v1.0)

Brody, Eli

2001

Thoughts Go (v2.0)

Knoebel, David

2012

Thousand Questions (v1.0)

Soon, Winnie

2014

Tiny Star Fields (v1.0)

Pipkin, Everest

2014

TinyCrossword (v1.0)

Gallant, Matthew

1997

Tipoemas y Anipoemas (v1.0)

Uribe, Ana María

Viewing 91-100 of 123 Results