Virtual Reality
Music Rings
Object activated hoops that play music in time with each other. Project created by McKenzie Wells, Peter Thompson, Kaitlyn Slorey, and Cody Gilbert using Unity, C#, VRTK, an HTC Vive, and Ableton Live. There are elements of sound triggers, object holding and releasing, teleportation, and object spawning. McKenzie's role was conceptual prototyping, understanding the VR Tool Kit, writing C#, music creation, and modeling.
Don't Look Down
A virtual environment that tests a user's ability to multitask. Tasks include shielding yourself from sound spheres that appear from any direction, pressing the correct button to create a platform, and staying on the platform without being able to feel it. Project created by McKenzie Wells, Peter Thompson, Kaitlyn Slorey, and Cody Gilbert using Unity, C#, VRTK, an HTC Vive, and Ableton Live. McKenzie's role was the conceptual prototyping, writing C#, music creation, and modeling.