When a mysterious force threatens the harmony of their world, Huli and Maomi race to drive the darkness away. Inspired by the charm of indie games and the engaging structure of puzzle platformers, Huli follows the aftermath of Huli and Maomi’s momentous sacrifice to preserve the sanctity of their world. Using the last of Maomi's power, Huli enters a series of forgotten places to recover the scattered fragments of their fallen companion and restore balance to the spirit world.
Huli was made in collaboration with the Portland Indie Game Squad (PIGSquad) and the Creative Media and Digital Culture Program (CMDC Program) at Washington State University Vancouver during the PIGSquad’s June Summer Slow Jam. The project’s pre-production workshop was funded by the Associated Students of Washington State University Vancouver (ASWSUV) and hosted by the Digital Design Club.
Summer Slow Jams is a collection of game jam events happening once a
month in June, July, and August that provide structure and
networking opportunities for creatives in Portland and remote
participants. Participants are challenged to finish a creative
project, learn new things, meet new people, and share their work
with the community.
Creative themes are delivered during each kick off event and
developers are able to showcase their game jam projects at each
closing event in Portland, OR. (The 2021 Showcases will be held
online). For more information about how to participate in Summer
Slow Jams, visit the
PIGSquad's website.