Read:
- Cityfish, JR Carpenter (10-15 min)
- 88 constellations, David Clark (20-30 min)
- Loss of Grasp, Serge Bouchardon (10-15 min)
- FilmText, Mark Amerika (20-30 min)
- How to Rob a Bank, Alan Bigelow (20-30 min)
Blog: Explore the works above so that you are at least familiar with how they employ multimedia, kinetic typography, interactivity, game-like features, navigation, multi-linearity, fragmentation, juxtaposition, narrative sequence and interface design to create fictional spaces. Then choose two or three works to explore in-depth. How do the works generate their fictional worlds? How do you “understand” the works as fictions? Are there plots and characters? Are these works immersive, abstract or some combination of the two? Make screen grabs of portions of the works to support your observations.
IN-CLASS TOPICS/ACTIVITIES:
TALK: Multimedia Fiction, Flash, interactivity
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- RedRidinghood, Donna Leischman
- Undirection, Jason Nelson
- Inanimate Alice
- Fitting the Pattern, Christine Wilks
- Underbelly, by Christine Wilks
- Queerskins, Illya Szilak
- Pieces of Herself, by Juliet Davis
- The Flat, by Any Campbell
- Strange Rain, by Erik Loyer
- Ruben & Lullaby, by Erik Loyer and Ezra Claytan Daniels
- Flight Paths / a networked novel, by by Kate Pullinger, Chris Joseph and participants
- Arcadia by Ian Pears
- Blindspot, by Darcey Steinke
- novelling, by Will Luers, Hazel Smith and Roger Dean
- Window (for John Cage), by Katharine Norman
- “The Present,” https://laughingsquid.com/the-present/
- “Samsung,” by Young-Hae Chang Heavy Industries, on desktop, http://www.yhchang.com/SAMSUNG_V.html
- Stanley Parable, by Davey Wreden, on Steam
- “When I Was President,” by Alan Bigelow, http://www.webyarns.com/wheniwaspresident.html
IN-CLASS EXERCISE:
adding video images and sound to Twine projects
Adam Hammond twine 2.1 tutorial
The Uncle Who Works for Nintendo (horror twine)