A Refreshing Take on Hypertext

Image result for my boyfriend came back from the war

Recently, I have had the pleasure of exploring a work titled “My boyfriend Came Back From the war” by Olia Lialina. In doing so, I saw many themes that harkened back to previous hypertext works. Multilinearity was the most evident of these, as the reader is presented with multiple paths to choose from in the form of hyperlinks. Another theme I noticed was the use of fragmented text; the idea of presenting a story in only small passages at a time is not commonly found outside of hypertext works. Third, the reflexivity— the author’s awareness of the medium—was very evident. Lialina saw the affordances provided by HTML and capitalized on it, presenting multiple blocks of text at once to the reader and utilizing customizable line bars. Like some hypertexts, it was also a multimedia work, and contained images that helped to enhance its meaning to the reader (the darker tones and blurry images enforce the idea that the union of the lover and the boyfriend was not a happy one.) 

Despite the references to earlier hypertext works, Lialina’s piece also differed from them in key ways. The first thing that caught my attention was the ability for the reader to slide various bars across the screen to enlarge or shrink the text within a given cell. This strongly contrasts with my past experiences with hypertexts work, where the reader is usually presented with a single, unmoving cell at a time. This work allows the reader to not only customize their experience, but to also experiment with a work on another level not offered in earlier hypertexts like “Uncle buddy’s Phantom Funhouse” or “Afternoon: A Story”.  It invited me to not only view the work, but to also participate in its creation by reorganizing the cells. I found this to be quite engaging as a reader, as I could position the texts in ways that changed my understanding of the story being told. By allowing the reader to engage with the work in this way, 

“Lialina aptly uses the web to interrogate our understandings of the production and organization of memory.” (Rhizome.org) 

Another aspect I noticed about this piece that differed from earlier hypertext works was its small size. Most of the published hypertexts that I have seen are larger and more complex. I have a feeling that if Lialina had run this work by a publishing company, they may have been slightly underwhelmed. Though her work does deserve attention, it made sense to me that she would choose to post “My Boyfriend Came Back from the War” online rather than attempting to impress various publishers. 

To conclude, I found Lialina’s work to be a refreshing break from the conventionalities of hypertext while also following traditions that had been previously set in place. Though the piece is small, it introduces new ways for readers to experience hypertext that makes her a true pioneer in the field.

My Boyfriend Came Back From The War?


“My Boyfriend Came Back From The War” is a very interesting hypertext story. It starts off as one big screen, and as you click on images or the hypertext links, the boxes split up and become smaller and smaller. At the “end” of the story, all the boxes are just black boxes with white outlining with no text or images inside. The story is about a man who comes back from some type of war and him and his girlfriend are having various conversations depending which links you choose. In one area the boy proposes to her, and they decide to get married the next month. In another, it is revealed that while he was away the girlfriend cheated on him with the neighbor, and then begs her boyfriend not to kill him. It’s interesting because there isn’t much storytelling going on, a lot of it is up to reader interpretation. The few lines of dialogue there are in the story rarely have more than a few words. I also like the use of the images as links as well, such as the different clocks and the images of the couple. It’s possible I just went through the story wrong, or wasn’t able to figure out how to explore it to its full extent, but for the most part there didn’t really seem to be that much of an option for the reader. It seemed once you starting working your way through a box, even if there were different options they would all lead to the same place. I guess it could be seen as multilinear based on which box you choose, as each one can be perceived as a different storyline. However the way I looked at it they were just multiple different conversations that went on after he came back.

Like most hypertext, this confused me. However, I did really enjoy the aesthetic used of the boxes slowly getting smaller and smaller as you progressed through the story and were able to make different choices. I think I got the main idea of what the story was, as well as some of the more important outcomes for the storylines. Like I said above, I also enjoyed the relationship between the images and the pieces of text in this. It really feels like it blends together that much better and I love in the beginning that you click on the image of his face, and then once it splits up you have the option to click on his face again. I like the grainy black and white style the pictures have going on, it makes the story have more of a sinister feeling to it, almost like you’re not getting the whole story of what’s happening between the two (which I don’t believe we are, I think there’s much more to the story). It’s different from other pieces we’ve seen in the past because usually you pick one story and pursue it, and if you want to pick a different route you start over. This one you can go through every single route right after each other without having to restart or go again, since they’re all on the same page.

Blog 4 – 2/8/19

I had first heard of “My Boyfriend Came Back from the War” when I started at WSU in 2017. Now that I have gone through a few different DTC classes I have clicked through this story on multiple occasions, and it seems to get more interesting every time I look more into it.  Olia Lialina’s story, uses simple HTML elements to communicate a somewhat haunting like a cinematic narrative. Olia Lialina’s story tells the story of a young lady who is reuniting with her love, after his return from war. The story makes use of browser frames, hypertext, and also includes both animated and still images. This story highlights the artistic similarities and separations between cinema and the web as mediums, and explores the early language of the internet. The author uses the web to question our understandings of the story and organization of memory through a set of on-screen graphics that are clickable.

The story is somewhat Incomplete which opens up a user’s imagination through navigation and reinterpretation of the piece. “My Boyfriend Came Back from the War” demonstrates the possibility to use the internet as a way to remember, together. The work brought cinematic themes such as pulsing imagery, intertitles, and close-ups of actors into an interactive, multilinear structure of hypertext. As you click on each fragment, the browser window splits into smaller and smaller frames. When interacting with this story a user can advance through the story by clicking on the hyperlinks, images, and incomplete phrases. I like this story. For how old this story is, I get a feeling that it was written in more modern times, being that we are still at war in the middle east.

Blog Post 1

Taroko Gorge had an really interesting piece of work. When I first opened it, I observed it for a really long time trying to make sense of it. I tried to piece the sentences together to see if it made a story or a statement. While I couldn’t quite piece any of the words or sentences together I did notice a pattern in the work. The sentences all would say very similar things. It when I went through this piece of work I noticed how this one sentence would say “encompassing objective dim-“, “encompassing cool-“, “encompassing sinuous straight dim”, and “stamp the straight objective dim-“. This was only one sentence pattern that I noticed as I noticed as the sentences kept coming, it would cause more words to be in different and similar patterns. I remember learning about Dadaist when I took 101 and out of all the digital artist Dadaist and surrealist stood out to me the most. I find Dada real interesting and when I took a look at this work after I read the chapters it reminded me of it. Gorge, like all other Dadaists, have created something that I would have never before thought existed. Its so interesting to me seeing the types of things bots can create. 

Hypertext Fiction 2

I see the future of hypertext fiction evolving as a literary form that will become much more accessible for people. I think that it’s a given that everyone has the ability to write hypertext, but not everyone is aware of hypertext, thus creating a genre that is somewhat rare. Since Twine is such a streamlined software, that I can see it’s popularity growing even more throughout the years, as us and technology evolves. The link-based structure and nonlinearity of hypertext allows artists to express their ideas in a way that comes as close to entering their individual thought process as possible. Nonlinearity has been around since the Soviet Montage Theory of the 1920s and has only evolved since then, and will continue to do so. Nonlinearity has been expressed through literature, film, etc. and I believe it has a place in every art form.

Hypertext over Print

The non-linear nature of hypertext fiction can express more than print can due to the nature of randomness and the arbitrary connections readers create while reading a nonlinear story. Randomness refers to mathematically random sequences, made possible by programming. The word arbitrary refers to decisions or connections made for no specific reason or a not necessarily relevant reason, decisions made by a human. When a story is reordered and put into a nonlinear form that can be regenerated again and again through the use of programming, the reader makes sense of the story in different ways every time. New stories can be formed in the mind of the reader with the same text be formed in different orders, or by new text being created and inserted into a preexisting story. The hyperlinked nature of electronic literature allows viewers to “choose their own adventure” combining the random aspect of programming with the arbitrary nature of the reader’s choices, allowing the story to be rewritten in almost an infinite number of ways.

Electronic literature’s uses the properties of a computer, programmability and the network, creates literature that could not exist in print

The Future of Hypertext Fiction

I believe that there is a growing interest in the complexities of human interaction and society. I also think that there is a growing interest in our future. I think that hypertext fiction perfectly encompasses these interests. Before even becoming aware and versed with hypertext fiction, I was a fan of the Netflix series, “Black Mirror”. This series explores human consequences, and especially the consequences of modern day technology. The Netflix show has quite the fan base, and has even inspired other works. I believe this show highlights the emerging interest in human consequences and technology. I find it especially entertaining to delve and explore those consequences when they aren’t personally affecting me. It’s interesting to talk about the “what if?”. I have also seen an emergence in this theme in video gaming. The widely popular game, “Red Dead Redemption 2”, follows the storyline of an outlaw. The player, although following a set storyline, can make decisions for the character to determine their morality, and the way that the story plays out. Hypertext fiction is a very exploratory genre that I believe follows these trends. It allows the reader to make decisions, explore consequences as an outsider, explore technology, and explore the complexities of human nature and thinking. The Netflix show “Black Mirror”, in particular, recently came out with a film. This film called, “Bandersnatch”, is a branching, but mostly linear story, that the audience can control through prompts and their television remote. In the article, “Why No One Clicked on the Great Hypertext Story”, by Steven Johnson, Johnson explores the evolving of Hypertext fiction. He says that our internet tendencies, like reading a blog, or following links in a news article, follows a hypertext format.

Although following along a similar thread, true hypertext fiction of nonlinear, branching and linking story-telling, have become more obsolete. Even in the instances of “Black Mirror”, and “Red Dead Redemption 2”, these narratives follow a general linear path and generally move forward in the narrative with each decision. In “Afternoon, a Story” by Michael Joyce, the narrative although having a base linear story, often take spindling directions that can land you in the beginning, middle, or end of the story. “Afternoon, a Story”, also incorporates the challenge of multiple character’s viewpoints that further complicates the story.

Johnson states in his piece that, “It turned out that nonlinear reading spaces had a problem: They were incredibly difficult to write.” This statement seems to predict the way that Johnson believes hypertext fiction will continue to evolve. Although Hypertext fiction certainly follows developments in current trends, I believe that linear fiction will certainly win out. The evolved version of hypertext fiction that follows a primarily linear path, such as the “Black Mirror” movie, “Bandersnatch”, is what I believe will remain popular. The link-structure, nonlinearity and fragmentation of hypertext can certainly express more of human nature, human thought processes, and human consequence, although I believe it’s cousin of linearity, will continue to remain more popular.

The Future of Hypertext

 

I think that there is a promising future for hypertext fiction as a literary form. Culturally, we have begun expressing our “stories” and thoughts in a form of hypertext through social media platforms. An individual tweet or post can stand alone with cryptic meaning, much like fragments of hypertext, however, when they are put together, they can form a complete story that has an intended meaning or message. I think that because we are getting so used to seeing stories revealed this way that our minds are having an easier time deciphering fragmented text in this fashion.

Author Shelley Jackson mentions in an interview that with hypertext, she was able to write her stories like Patchwork Girl without “imposing a linear order” to the narrative.

“Hypertext makes it easy to place things side by side, rather than one after another, so it makes “thing” and “place” metaphors much easier. I guess you could say I want my fiction to be more like a world full of things that you can wander around in, rather than a record or memory of those wanderings.”

I feel like this allows for the narrative to be expressed and experienced in a way that printed stories cannot. Stories that also diverge and meet like some hypertexts do would be much more difficult to achieve in the print world. The use of multimedia elements that are included in hypertext narrative also add an enhanced experiential element to a story that print cannot. Hypertext has the potential affordances of giving the consumer the abilities to make choices that influence the progression of the narrative, to select alternate endings, or to have an entirely new experience of the story each time it is read. While I would say that this isn’t impossible to achieved in print, it is not typically done.

Print vs. Hypertext

 

“The difference between reading hyperfiction and reading traditional printed fiction may be the difference between sailing the islands and standing on the dock watching the sea. One is not necessarily better than the other.”

-Carolyn Guyer and Martha Petry Izme Pass

I liked this quote in the reading’s this week. I don’t think we can really say that either of these forms of writing will die out. Both of them have their own place in the literary world. While print may seem like the slow and steady that wins the race, hypertext is the one coming up with multiple paths the race could take.

As technology changes hypertext does too, with new ways to tell the story. With recent uses of hypertext in television and video games, one wonders what the next step is for it?

I think that hypertext does have something different to contribute, that gives a unique experience to the reader. If it’s a nonlinear story the reader has the choice to go back and change the ending if they don’t prefer the one that they got. Or just go back and see what were the other possibilities.

In the reading Why no one clicked on the great hypertext story, I liked how it highlighted the growing hypertext writing that is being seen on different social platforms. In one of my other classes, we talked about this platform, where people come and add to these time travel/ romance themed stories. The stories take crazy turns, but it is a very popular space that people come to share ideas.

My only concern with hypertext along with print is the waning attention span that we seem to have when it comes to reading. It seems that most people take in their stories and information through five-minute clips on the internet. I think the question that needs to be addressed is will society still be willing to take the time to discover these works?

The Death of Print?

It can be easy to say that books and print are an outdated technology, a still living artifact of the past that we will soon leave behind. The possibilities afforded us in the digital age certainly seem to leave old print media in the dust., at least at first glance.

Digital media is so much easier to store, allowing you to carry an entire library in your pocket, and still have room for your movies, music, and video games. Physical storage itself is hardly even an issue anymore as cloud computing allows us to store our files online and stream our videos from subscription services. In fact, less and less it seems like ownership and possession of a thing is what our culture values, opting instead for a steady I.V. drip of access to cyberspace where we aren’t land owners, we’re tenants.

Beyond storage, consider the way that digital media can be so seamlessly and naturally integrated into pieces of hypermedia. One moment you’re reading a piece of prose, the next a video plays, sounds run in the background, and interactive elements can be dropped in. The potential of electronic media is astounding compared to old print media. Even the branching narrative structure available in a basic HyperText project provides so many more tools for the creator to utilize.

Why then, decades later, are books still a thing? We’re starting to see textbooks in the classroom replaced with netbooks and tablets, brick and mortar bookstores are endangered, newspaper and magazine services struggle in a post-print era, but books are still going strong. There are several things that print does have going for it that digital media does not.

For one, print is self-contained. If you have a piece of print media, you don’t need any other device to use it. You don’t need to worry about backwards compatibility, if a file format is still supported, if you have batteries, if a part breaks and replacements are no longer being made. This gives books a staying power that digital media struggles with; technology almost seems to be moving too fast to take a lasting hold. Until more universal standards and the certainty of future compatibility is assured, people will still have a reluctance in giving up completely on print.

Another important thing for many people is the physical experience of the book. While digital media can provide countless opportunities for creators, some things still can’t be fully replicated in digital media. I consider a book sitting on my shelf, S. by by Doug Dorst and J.J. Abrams (pictured above). In much the same way that e-literature can incorporate other forms of media, this book contains numerous other objects tucked between the pages, from vintage photographs to post cards and more. The amazing thing about this creative piece is that it is actually more than just the book. The book itself, titled The Ship of Theseus, is written by a fictional character called V.M. Straka. The story of S. unfolds not just in the prose of the book, but in the notes written in the margins and the objects tucked inside the book. Much like a  non-linear HyperText project, it falls on the reader to unravel the connections between the notes, objects, and the text of the book itself. Made to look like a released library book, even including a “Property of…” stamp and Dewey decimal sticker on the spine, everything about the project lends itself to feeling like an object that the reader could have found at an old book sale. The texture of the cover, the faux-faded pages of the book make an experience that can’t quite be replicated digitally.

While books like S. are certainly an unusual case, it isn’t hard to find a book lover who enjoys the experience of reading and owning a physical artifact, just like people who collect vinyl or go to community theater. Media goes beyond the content of simply the words, but the entire experience. As Marshall McLuhan said, the media is the message. Does HyperText and digital media offer new opportunities for unique and exciting experiences? Yes. Should they be explored and value as much as any other technology? Of course. Will they replace print completely? Maybe someday, but not anytime soon.

Hypertext Fiction 2 – February 1, 2019

Like any approach to art, hypertext fiction has its advantages and disadvantages. As an unconventional form of writing, it provides ways to tell nonlinear stories in a much easier way than physical writing can. And for writers looking to write unconventionally regardless of their platform, hypertext fiction has provided a way to simply lay things out in a much more organized manner. Author Shelley Jackson, writer of hypertext fiction piece “Patchwork Girl”, stated in a 1998 interview with Mark Amerika that “hypertext permits me to write the way I ordinarily would, in related fragments with no overarching design, but then to allow a structure to arise out of the inclinations of the material itself, instead of imposing a linear order onto it…” Jackson’s typical style of writing blended perfectly with what hypertext fiction had to offer for her, allowing her to create an iconic piece of writing. However, she is nowhere near a household name.

Although hypertext fiction is a fascinating form of art that allows for millions of stories to be made from just hundreds or thousands of sources, it failed to take off in the nineties, and it will never be able to take off no matter what attempts are made in present day or will be made in the future. There’s a few reasons for this, but the main reason is that hypertext fiction is a novelty. It was a fad of the nineties that showed off the newest technology, but the evolution of technology soon skyrocketed and left hypertext fiction in the dust. Furthermore, it was a fad that, although was made easier with technology, wasn’t impossible in writing. Physical examples of nonlinear writing are abundant. Whether the goal of a hypertext piece was attempting to emulate the feeling of looking back at memories in a nonlinear way, similar to Joseph Heller’s novel Catch-22, or create a branching path of stories and endings, like Robert Coover’s short story “The Babysitter”, or randomize the events to tell a completely different narrative, like Mark Saporta’s Composition No. 1, it has been done in physical writing.

However, perhaps the failure of hypertext fictions comes not from the folly of machine, but rather the folly of man. As Steven Johnson bluntly points out in his article “Why No One Clicked on the Great Hypertext Story” for Wired, “it turned out that nonlinear reading spaces had a problem: they were incredibly difficult to write.” Although hypertext fiction sounds great on paper as a mainstream form of art, the upkeep, dedication, and sheer amount of material required could never be reached to keep it in the limelight.

Blog 3 – 2/1/19

                         

During the 1990s I was a teenager in high school when I first learned about this mysterious new thing called hypertext fiction, but it appeared to be around for a while and then seemed to vanish overnight unless you were someone writing it or explicitly seeking it out. So, what happened to hypertext fiction? I had myself forgotten about this type of literature until I started the DTC program at WSU. I remember teachers in high school raving about hypertext, how it was hyped up as the next big thing. Hypertext is a medium that could change storytelling in the post-Gutenberg era, a way in which the invention of movable text gave rise to the novel. Hypertexts were available, first on diskette, then on CD-ROM, and eventually on the Web.  And then, poof, nothing happened. I think that it was put out to fast and people weren’t ready for this type of thing although people raved about the technology.
Numerous reasons might exist as to why hypertext fiction has not taken off in literary communities which might include strict design problems, complications with copyright laws, and problems with stocking e-books. For me, I am a bit old fashioned as I like to feel and turn each page of a book when I am engrossed in a novel, the aesthetics are what I enjoy about reading. With hypertext fiction, I have yet to embrace the new digital media in a way that has enough added value for me to enjoy it which is a reason I chose to take this class. I hope at the end of the semester I will have gained a new interest in hypertext fiction.