Post-Continuity Editing

Some of the cinema and narrative techniques used in Run Lola Run including montage, split screens, animation, and loops. The use of montage can be seen in scenes of Lola running from place to place, and within this montage there are also montages centered on the people she runs into. This montage within a montage helps communicate the idea of the timeline changing, and these time shifts show how each person’s lives…

October 9, 2018
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Narrative Time Blog

In McCloud’s visual essay, Time Frames, he discusses the use of sound/words as moments that can only exist in time. While the intervals in between frames and the actions within a scene can be manipulated to make time seem to move faster, the conversation itself can’t. For instance, the lunch scene we saw in class from His Girl Friday, in which the space around the table, the introduction of food and drinks, and…

October 9, 2018
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Run Lola Run Cinematic Techniques

  Looking back at “Run Lola Run,” I believe one of the most evident cinematic and narrative techniques used is that of time shifting. In “Cinema in the Digital Age,” Rombes states that time shifting is a method of telling stories, in which you are constantly skipping back and forth in time, and compressing and decompressing swathes of time. The director of Run Lola Run uses the method of time…

September 25, 2018
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Manipulating Time

In “Time Frames,” Scott McCloud points out that in comics, “time can be controlled through the content of panels, the number of panels, and closure between panels” and that “the panel shape can actually make a difference in our perception of time. This reminds me of the different ways time can be manipulated in digital cinema. Often, movies will show events that happen over a large amount of time, whether…

September 9, 2018
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Time Frames

View Continuity assignments… Spatial relations between shots, movement in space… Time, narrative and editing… “Montage Sequence” (summary of events, passage of time) – screen time <= story time continuous time – screen time <= story time compressed time –  screen time < story time and repetition  continuous – long takes, screen time = story time continuous – slow motion, expanded time, screen time > story time Review: Building blocks of cinematic storytelling…  or ways to hold…

May 17, 2016
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