Game Studies & Design
Games Studies & Design
Focusing on educational, serious, indie, and free to play (f2p) games, as well as games for change and games involving simulation and training, the Game Studies & Design aims to teach innovative approaches to games and game environments using augmented reality, virtual reality, motion-capture and motion-tracking technologies—experimental digital technologies the CMDC program already teaches in its B.A. in Digital Culture & Technologies degree and at which it already excels. To date, no other university in the region offers a four-year degree in this area of study.
The program entails 15 credits of study: six credits of Required Courses; the remaining nine credits are taken in courses found in the Design or Production Option.
Required Courses:
- DTC 392 Video Games Theories & History: Offered every fall and spring; pre-req: DTC 375, DTC 101
- DTC 492 Engines & Platforms: Offered every fall, spring, summer; no pre-req
Option 1: Design. Choose three courses from this Option
- DTC 336 Design & Composition: Offered every fall, spring, summer; no pre-req
- DTC 354 Digital Storytelling: Offered every fall, spring, summer; no pre-req
- DTC 335 Digital Animation: Offered every fall, spring; no pre-req
- DTC 435 Advanced Animation: Offered every fall, spring; pre-req: DTC 335
Option 2: Production. Choose three courses from this Option
- DTC 355 Multimedia Authoring: Offered every fall, spring; no pre-req
- DTC 477 Advanced Multimedia Authoring: Offered every fall, spring, summer; pre-req: DTC 355
- DTC 478 Usability & Interface Design: Offered every fall, spring; pre-req: DTC 355
- DTC 338 Special Topics: Offered every fall, spring, summer; no pre-req
Check out this website about the game simulation of Mount St. Helens that CMDC students made!