Redridinghood Analysis

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“Redridinghood” of Donna Leishman is the electronic literature base on children store. It is about a little girl, she wears red sweater and brings some food for her grandmother who live in the forest. Unfortunately, there is a wolf that follows her all the way to her grandma’s house to kill her grandma and her for its meal. For Donna Leishman’s work, it contains audio, touch, visual and communication. Continuing the story, the viewers have to click on the chosen items like doors or windows; also, we can pick two options that were created by the end of the story. They are letting her sleep or waking her up and we pick either one of them; it will lead us to different scenarios. That way, it makes people get more involved to the story by their physically activities with new technology environment. Besides, the soundtrack and the music describe very well the story’s situation which is dangerous and high risky. The video has the viewer’s interaction; it keeps the viewers awake.

“Electronic circuitry profoundly involves men with one another” and “We can no longer build serially, block-by-block, step-by-step, because instant communication insures that all factors of the environment and of experience coexist in a state of active interplay”(Page 63). In my opinion, Donna Leishman’s work is great example by turning original story to electronic literature; plus, Donna brings all the viewers together by video’s step-by-step structure. That way, the views will find more interesting in this video than read straight content as the story in children book.

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