Social Media and the User

Media changes the user. This is so true when it comes to social media such as twitter, online video games, chat rooms.. but especially in the world of Facebook. According to Coleman, “Media use changes the user. With each shift in automation, simulation, and transmission, we discover not only new technologies but also new facets of ourselves.” (140) These new medias allow us to become someone different then what we are in real life, and in Coleman’s words, they allow the user “to be cooler than in life” (pg.125). Facebook is a place where you can connect with friends and share photos, status updates, and showcase what’s going on in your life. The problem is that Facebook has created an alternate reality for some in which they get to be viewed by others how they want to be perceived. Using specific photos, liking specific things can give the persona of really what ever the user wants. Some use it for just keeping in touch with friends, but others, Facebook is more then that, its their life, and it allows unsocial behavior to thrive where you may have friends in which you have never met in reality. This poses the question to me, can you truly have a friendship with someone in which you have never met before? Facebook has allowed this from when it went from just only college student users to global users of all ages. Facebook has become a social necessity now in our daily lives. Now that people have become so dependent on social media like Facebook, could our society ever go back to an age before without it?

Blog#9-s.m.

@samai14

I have a Facebook page and most of my family does too. The main reason I have a Facebook page is for entertainment when I’m bored I just scroll down my comments and basically read all of them. Another reason I have a Facebook page is to keep in touch with family members around the world. Through Facebook I talk to my childhood friends who live in California, I talk to relatives that live in Texas and I even talk to relatives in Mexico. It’s cheaper to keep in touch with my relatives in Mexico through Facebook. I can message them and see pictures of them without either of us paying. Although Facebook is an easy resource to keep in touch with people around the world is not the same as having a real face to face conversation. Coleman suggests that “there is no return to an unmediated world, a bucolic face-to-face exchange…”  We have got to take good advantage of technology and new media. Like Coleman said in page 135 “it is not media technologies that reposition us, but rather how we engage them…”  Coleman theorizes to keep on moving forward just like technology has.

Hello Facebook

@cougar_sean

“Media use changes the user” (Coleman) in more and more obvious ways as our access to social media becomes further integrated into our daily lives. TV commercials and products bought in stores all give a shout out to social media and ask that consumers “like” their page on Facebook and/or follow them on Twitter. Many TV personalities and celebrities have public accounts on social networking sites so that fans who just can’t get enough, are able to become “personally” connected in ways beyond the television screen. I place quotations around the word “personally” because the digital world has created a false sense of human contact. As Coleman suggested in her article, an avatar is a “representation [used] to interact in real-time.” With sites like Facebook and Twitter, an ever-growing gap has been created between emotional stimulation and physical contact. More and more, society uses digital interfaces to communicate with one another and in fact prefer to do so because of the platform and sense of security a computer can provide. This kind of psychological bond to electronic devices has caused the development of “hypersocial behavior” and a reduction of face-to-face interaction. Now, society can simply click a few buttons on a screen and talk to their neighbor, or their friend from across the world, instantly. It is that feeling of immediacy that has truly changed the user. Due to the prevalence of social media on mobile digital devices, one can talk to virtually anyone, anywhere, anytime. That kind of freedom is what has destroyed our personal human community, yet has created a digital global network.

Media Changing the User

@KatieGullans

In “What is an Avatar?” by Coleman, she mentioned x-reality. It meant a cross reality of being in two places at once. She also mentioned how in second life, every character had perfect sculpted avatar bodies designed by the person in the way that they wanted them to be.(125) It can relate to facebook or twitter in that you can be any person you want to be there and it doesn’t have to be exactly how you are in real life. You may say things on online sites that you may not say out loud. You can even pretend to be a different person. I created two facebook characters to write a story for my digital storytelling class, telling a story about aliens and centaurs.

Media changes the user because it allows them to do things they couldn’t do in real life. In Sims, you can have them burn the house down and let their ghosts haunt you. But you know that that world isn’t real of course because a thief can’t steal a swimming pool and put it in their pocket. In facebook and twitter, you may interact with real people,(or fake people) but it still seems less of a real world than seeing someone in person. Some people may even be easier to talk with online because they have the time to think about what to say. Maybe it seems not as real because you can more easily walk away from the computer whenever you want to. Maybe these words are easier to say here because I can write them and leave this internet world. But I can’t give a presentation and just disappear.

Blog 9:Media and people

@kylemcgee77

Media can drastically change how a person is viewed. It is said by Coleman that “Media use changes the user. With each shift in automation, simulation, and transmission, we discover not only new technologies but also new facets of ourselves.” (140)  Media devices and social networking have created barriers that users can hide behind and produce a completely different personality. Think about when you are texting someone. Do you always say things that you would normally say to a person face to face? The sad reality is most people would answer “no” to this question. You could come off as a completely different person through a text message than through face to face communication. Many don’t think before they send text messages. They feel there is no risk in sending a message because you can’t feel the recipient’s full emotion in response to your words. In many circumstances, this is the only way people feel comfortable communicating with one another and I feel this where we as a society are failing. We are living in a media dependent world and face to face communication is becoming scarce. Another example of how media can change the user is through sites like facebook. You can essentially be anyone you want to be on facebook. Your personal information and pictures you post may not even be yours yet people will still believe it because there is no physical communication. Without the use of media like facebook and texting, communication for many would be much more difficult. Media can truly change a person.

#dtcv

Social Media Users

Everyone knows that you usually can’t trust people on the internet to be who they say they are. There are many stereotypes. For example, there are the people on dating sites that pretend to be 20 years younger and several times more attractive than they actually are. Another example are social network sites. As many businesses have begun to check Facebook pages to appraise potential employees, people are encouraged to maintain both a casual page, for friends and family, and a social page, in which they present a respectable face. This has led to people creating two different personalities: a wild party animal paired with a calm , upstanding young man. The internet encourages Albert Bandura’s model of agency, which states, “people’s belief about their capabilities to exercise control over events that affect their lives” (pg.136). This applies to the internet, in that total anonymity allows them to form a new identity in which they can gain the good opinion of other people. They often try to be, in the words of Coleman, “cooler than life” (pg. 125).

How Media Changes the User

RachaelS_DTC

Twitter and Facebook are forms of social media that has changed out lives. Beth Coleman and Clay Shirky have made this argument in their work “Hello Avatar.” With Twitter and Facebook the user can create an “online identity” (pg 38) by controlling the images uploaded, items that are liked, and what is said. With this control, the user is an agent of the medium and can be someone who they are not. Agency is how someone understands themselves in environments and how they engage in their environments. Having another identity seems uncanny, but Coleman and Shirky explain this idea as a cross-reality or x-reality. An x-reality is a “representation of a diversity of network combinations” (pg 20). The network is created by the C3 structure; communication, community, and collaboration. An online community is created between users by following them (Twitter) or becoming friends (Facebook). Within the community, members communicate through posts, sharing and likes (Facebook) or hashtags (Twitter). Each member interacts with the other members and collaborates to express their ideas and opinions. Through the C3 structure, Twitter and Facebook has changed the user by having a second identity that is under their control. With this second identity, the user can ‘hide’ from the impact of reality. Someone can be more open with their beliefs and do not have to face direct criticism because posts can be hidden. Also, the user can create an identity that is not themselves by the items that are liked, hashtaged, or posted.

Week 9 post

@CailinJohnso

 

Media use changes the user in many ways especially with the use of Facebook and Twitter. On Facebook and Twitter people can make themselves look like anyone that they want to, making you think that they are someone that they are not. With Facebook especially you can take pictures and post statuses that are completely unlike who you are in person. Video games and virtual realities add another level to being able to be whatever you want to be with the creation of avatars. “.. a second life where they could look like and act like whatever they chose by using a digital avatar.” (Coleman p. 12) In video games you can create an avatar to look like whatever you chose which could be as far away from the real you as possible. Media such as Facebook and Twitter also change the user by giving them something to hide behind. Users will say things on Facebook and Twitter that they would never say face to face with someone. It gives them a feeling like they don’t have to be responsible for the things that they say or do. Facebook and Twitter also allow for “…real time interactions…” (Coleman p. 13) This makes people feel like the conversations that they are interacting in are reality when they are actually happening in a virtual world, or on a media such as Facebook. We can be anywhere and have a conversation with someone that it possibly thousands of miles away but do to instant interactions such as text we feel like it is as real as a face to face conversation.

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Social Media and The User

@PerrinKyla

Coleman discusses that in the virtual world people “appeared to be cooler than in life” (pg.125). This can relate to how media changes the user because on social networks such as Facebook, Twitter, or Tumblr someone can create an account and post pictures that are not truly pictures of themselves but of someone more attractive in order to get attention from other people. Anyone can log onto these social networks and become someone that they are not. Media allows the person to think that they are able to get away with pretending to be someone else. These social networks also allow people to be more outgoing then they would be face to face. For example, on Facebook someone could talk about how much they hang out with their friends and about all the crazy things they go out and do but face to face this person is really shy and doesn’t hang out with anyone. Coleman also references Albert Bandura’s model of agency in which he states “people’s belief about their capabilities to exercise control over events that affect their lives” (pg.136). Being a psychologist, Bandura accounts for how people think of not only themselves but how others will perceive them. This falls into Coleman’s definition of agency that says agency is how we understand ourselves as actors in an environment as well as how the environment will react to us. In my opinion this plays a major role in the way that social networks are used and how their influence can change the user.

Facebook

@v_kono

Coleman says that “…media use changes the user. With each shift in automation, simulation, and transmission, we discover not only new technologies but also new facets of ourselves” (140). In the example of Facebook, we discover that people act differently on Facebook than they do in person. For example, a person can be a comic on Facebook when in real life the person is very shy. We discover that people have many faces using Facebook. If there was no Facebook, we wouldn’t know that that person could be capable of being a comic. I find this with everyone, including me. Its as though we have a virtual representation of ourselves online. The virtual me is always better than the real me. On Facebook, you can be anyone. You can post pictures of all the fancy places that you’ve been at. For all we know, those pictures were photoshopped. Coleman refers to this as an “online identity” (135). Coleman goes on to talk about the theory of an agency. It is the idea that we understand that we ourselves are actors in our own environments. The problem with being an actor on Facebook is that we do not continue developing those much needed social skills to interact with other individuals. Its easy to message someone on Facebook, I know. Coleman said that media changes the user. Its necessarily not a bad thing. Its just something to consider while being on Facebook.